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Mr. Gruntsworthy
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Posted: Fri Nov 24, 2006 11:45 pm Post subject: Game Source Code Requested |
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I was just wondering if someone could post a complete game (source files, relevant files, the whole deal), all in the right folders and such.
I know that this is a large request, but i would like to see what a complete game looks like; so i can pick it apart and see how it works rather than looking through texbooks.
I guarantee that these files will be used for educational purposes only, and will not be used for profit.
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Mazer
![](http://compsci.ca/v3/uploads/user_avatars/1323750815476d9f446d80c.png)
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Posted: Fri Nov 24, 2006 11:59 pm Post subject: (No subject) |
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http://www.gamedev.net/reference/list.asp?categoryid=45#302
You could also check out the games on sourceforge.net. The authors there tend to be pretty cool about letting people look at the source code as long as you ask nicely.
EDIT: On a side note, books can be expensive, but as long as you pick the right ones they're good resources. Programmers (especially game programmers) have a tendency to document their code in such a way that they can look back at a later date and still understand it. They're not too concerned about people learning from it.
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wtd
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Posted: Sat Nov 25, 2006 12:13 am Post subject: (No subject) |
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Not to discourage you, but if you have trouble understanding the stuff I've been throwing at you, any decent-sized program that actually doe something useful is just going to scare the living bejeezus out of you.
Get the basics down first. Once you understand that, the rest will come easier.
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md
![](http://compsci.ca/v3/uploads/user_avatars/1849317514ed6c4399768d.png)
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Posted: Sat Nov 25, 2006 12:15 am Post subject: (No subject) |
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Not to discourage you from learning to program, but writing games is a very bad way of learning. Not only are games horrendously complex, but in order to get the very best performance possible (and on windows to work around windows itself) they tend to rely on code that is ugly at best; and incomprehensible at worst.
If you are intent on writing a game might I recommend you look into nethack or adventure; as both are fairly complex games and yet do not have the code complexity of say UT. CLIs are very nice when your a beginner
Alas I do not know where to get the source off hand... but google is your friend
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Mr. Gruntsworthy
![](http://img101.imageshack.us/img101/9809/gruntsdisplaypicfinalmj9.png)
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Posted: Sat Nov 25, 2006 10:53 am Post subject: (No subject) |
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It's not that i dont understand what you threw at me, wtd, i was just trying to clarify (because ive yet to master the syntax/grammar of C++). I can do simple variable operations (i am reading through a large primer right now.)
Here is a list of books i have:
Beginning Game Programming by Jonathan S. Harbour
OpenGL ES Game Development by Dave Astle and Dave Durnil
Programming Role Playing Games with DirectX 2nd edition by Jim Adams
this is a good one; the primer:
C++ Primer Plus 5th edition by Stephen Prata
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md
![](http://compsci.ca/v3/uploads/user_avatars/1849317514ed6c4399768d.png)
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Posted: Sat Nov 25, 2006 4:26 pm Post subject: (No subject) |
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Here is the code to my current project (I'll also post it there...), while not a game it is also significantly less complex then a game. It won't show you how a game works, but it will show you one way of laying out your code structure; as well as a whole lot of mind boggling code.
Description: |
vnet source code (tar). A better way to get it is svn co svn://svn.nxor.org/ Although that might not work until my DNS fixes itself. |
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![](http://compsci.ca/v3/pafiledb/images/icons/clip.gif) Download |
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vnet.tbz.remove_the_zip.zip |
Filesize: |
39.04 KB |
Downloaded: |
321 Time(s) |
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Mr. Gruntsworthy
![](http://img101.imageshack.us/img101/9809/gruntsdisplaypicfinalmj9.png)
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Posted: Sun Nov 26, 2006 1:12 pm Post subject: (No subject) |
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thanks, ill download it when im done trying to get my damn document to upload to fanfiction.net.
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