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 Line Game
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upthescale




PostPosted: Mon May 01, 2006 3:26 pm   Post subject: Line Game

Alright..I know alot of my games are all the same, trying to dodge this, and catch this and what not..although this game is like that, it is different...so please take a look it is indeed addicting...my high score is te 268...What's yours?...dun dun dun
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TheOneTrueGod




PostPosted: Mon May 01, 2006 3:46 pm   Post subject: (No subject)

Its a good game, but its been done to death. The phrase "trying to get blood from a stone" comes to mind here.

This game is very similar to all your other games (That i've played), and it looks like your still using the same concepts. Anyone can shell out like ten identical games, but it takes a real programmer to learn new concepts, apply those concepts, and create games that are different from each other.

From the looks of this, you still havn't bothered to learn arrays, and are still sticking with variables like "Box1,Box2,Box3,Box4,Box5" etc...

If you go and learn new concepts, you can do amazing things like do_pete's boulder engine. You can even go on to learn new languages, and you won't have people bugging you to stop shelling out the same games.

Note: I realise that some professional game companies use this strategy, but that is why everyone makes fun of those companies. Take, for example, maxis... and the sims... Their popularity is slowly falling because they can't be bothered to make anything new. Don't follow this path, or your career of programming (if that is what you plan to go into) will quickly come to an end.
upthescale




PostPosted: Mon May 01, 2006 3:51 pm   Post subject: (No subject)

ok...thx...i shud learn arrays..it would be much better, and ur smart fer nowing i used box1,box2,box3.. lol
harandj




PostPosted: Tue Jun 13, 2006 10:34 am   Post subject: tank

tankz
Mr. T




PostPosted: Tue Jun 13, 2006 12:25 pm   Post subject: Re: tank

harandj wrote:
tankz

Um...I think he was thanking OneTrueGod, not you. Confused
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