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Cervantes
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Sponsor Sponsor
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Mr. T
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Posted: Mon Dec 12, 2005 1:43 am Post subject: Alex's Opinion |
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I've heard a really good mario rendition on the forum that I think you forgot to post. Try finding it and adding it to this thread.
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Jorbalax
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Posted: Thu Dec 15, 2005 11:53 pm Post subject: (No subject) |
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Perhaps there should be a stickied thread for graphical programs too. I have some interesting stuff I would like to post without being gang-stabbed by forum members/moderators, and they aren't effortless 5 line programs either.
And to make this post relevant to the thread...
What is this song, and who is it by?
code: |
loop
Music.Play ("4bb-bg+bb-bg+bb-bf+bb-bf+b-g+b-f+b-g+b-f+b-g+b-f+b-g+b-f+4bb-bg+bb-bg+bb-bf+bb-bf+b-g+b-f+b-g+b-f+b-g+b-f+b-g+b-f+")
for i : 1 .. 2
delay (200)
Music.Play ("4e-f+1g+")
Music.Play ("4e-ee-2f+1e-")
delay (200)
Music.Play ("4e-2f+1e-4e-1c+")
end for
delay (1000)
end loop
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chrispminis
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Posted: Sat Dec 24, 2005 9:52 pm Post subject: (No subject) |
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Here's some Christmas Music that was included in my Christmas Tree Program, using bored_hacker's Music Template.
Description: |
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Download |
Filename: |
Christmas Music.t |
Filesize: |
5.16 KB |
Downloaded: |
1234 Time(s) |
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Clayton
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Posted: Wed Jan 11, 2006 7:45 pm Post subject: (No subject) |
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chrispminis wrote: Here's some Christmas Music that was included in my Christmas Tree Program, using bored_hacker's Music Template.
this music could have been accomplished much easier and in less lines with the Music.Play command try using that next time
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chrispminis
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Posted: Wed Jan 11, 2006 9:03 pm Post subject: (No subject) |
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Oh i know, but thats not as fun, plus bored_hacker's template, gives that beepy sound, and its much more versatile, if you looked at it. You can do dotted notes, triplets etc. You even have more flexible rests using delay, and putting note value for rest inside.
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DarkAng
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Posted: Tue Mar 14, 2006 10:13 pm Post subject: prelude |
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here's the prelude part of one of bachs prelude and fugues
code: |
%RH measures 1 to 8
Music.Play ("8<d>>def+<a>f+edadef+<a>f+edgef+g<b>dc+<b>c+ef+g<a>gf+ef+def+<a>c+<bab>def+<b>ag+f+g+ef+g+<b>dc+<ba>c+de<f+>edc+d<b>c+d<f+ag+f+g+b>c+d<e>dc+<b>c+<ab>c+<egf+ef+ab>c+<f+>ed+c+d+<b>c+d+<f+agf+egabc+>dc+<ba+ef+gc+gf+edb>c+d<f+ag+f+>")
%RH measures 9 to 17
Music.Play ("<e+g+abe+>dc+<b>g+e+f+g+c+bag+af+g+ac+ed+c+d+f+ga<b>agf+gef+g<b>dc<b>cd+ef+<a>c<ba><g>ef+g<b>dc+<b>c+ef+g<a>gf+ef+def+<a>c<babgabc+bagf+def+<a>c<bab>def+<b>ag+f+g+ef+g+<b>dc<ba>cde<a>gf+ed+<ab>c<f+>c<bag>ef+g<b>dc+<b><a+>c+de<a+>gf+e>c+<a+b>c+<f+>edc+")
%RH measures 18 to20
Music.Play ("d<b>c+d<f+ag+f+g+b>cd<e>dc<b> c<ab>c<egf+ef+ab>c<d>c<ba bgabdbag>d<gabdbag> c<ab>c<egf+ef+ab>c<d>c<ba bgabdf+edegabe>dc+<b> c+<ab>c+<egf+edf+ga<b>agf+ gef+g<b>dc+<b>c+ef+g<a>gf+ef+def+<a>f+edaf+gad>c<babgabdbag>d<b>c+d<g+>fed c+<ab>c+<egf+ea>def+<b>agf+")
%RH measures 27
Music.Play ("gc+de<a>gf+ef+<b>c+d<g+>f+edc+<gab-egfef>defc+edc+db-agfedc+dfedbg+ab fdef<bg+abef+g+ab>c+de fc+d<ab-g>e<gaf>d<fge>c+<e 6<<a>dfg+b>dfg+b>1d6c+<bag+f+ef+g+ab>cdefedc+<bag+f+ed cegb->ceg2b-p 6<dfg+b>dfg+2bp 6<<<a>ea>ea1>d 6<<<a>g1 6a>ec+1c+ 6<<df+a>f+a>1d")
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yeah its pretty long lol
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TokenHerbz
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Posted: Sun Apr 16, 2006 1:26 pm Post subject: (No subject) |
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Music.Play dosn't wrok on my turing, just "sound"
ex: sound(200,40)
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Sponsor Sponsor
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[Gandalf]
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Posted: Sun Apr 16, 2006 1:37 pm Post subject: (No subject) |
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And what version of Turing would that be? If yours doesn't support the play procedure in the Music module, then it will almost certainly have the play procedure outside of any module (ie. play()).
code: | %For example:
play("4e-2f+1e-4e-1c+") |
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CodeMonkey2000
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Posted: Tue Jun 13, 2006 7:43 pm Post subject: (No subject) |
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sweet, im working on a zelda theme son. its not very good, but ill fix it later.
code: |
proc music
Music.Play ("2a 4afa 2a 4gab >2c 4c<b>c<b 2b 4b>cd 2f 4ddd 2e 4d-d+<b 2a f4fa")
Music.Play ("ab>-d#d 2e 4eefg2a 4aagf2a4a2e 4e 2d4de2f 4ed")
Music.Play ("2c4cd2e 4dc <2b4b>-d2-e 2#e 2e4")
loop
Music.Play ("<#4fff 1-a 2ae4eaab>-d#d2e 4eef 2a 4aagf2a4a2e 4e 2d4de2f 4ed")
Music.Play ("2c4cd2e 4dc <2b4b>-d2-e 2#e 2e4")
end loop
end music
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Cervantes
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Posted: Fri Dec 15, 2006 9:36 am Post subject: (No subject) |
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justin_ba wrote: here are some music codesi made during when i first started turing:)
code: |
% halo theme music
loop
play(">2ef+gf+4a2gf+1e2b>c+dc+<4a>2c+<b2<b>dega1f+2egf+ef+d1e")
play("<<8eee>>1e<<8eee>>1f+<<8eee>>1g<<8eee>>1a8eaeag1f+")
play("<<8eee>>1e<<8eee>>1f+<<8eee>>1g<<8eee>>1a8eaeag1f+<")
end loop
% iron man
loop
play("<<1gb-2b->c1c4d+dd+d2d+<b-b->c1c>")
end loop
% axel f (crazy frog)- incomplete
play(">>2f4g+4ff2b-fd+f>c<ff>c+c<g+f>cf<fd+4d+2cgf")
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And the reply:
uberwalla wrote: cool thats pretty good
i like the halo one sounds the most like the real (only a bit slower but what the hay its halo )
Please continue to post Turing created music here, rather than creating your own thread for it. It saves me from having to do things like this.
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uberwalla
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Posted: Fri Dec 15, 2006 5:40 pm Post subject: (No subject) |
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heh, sorry
i just thought since he already had that thread open i might as well comment in the thread he made so it goes to use
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Barloq
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Posted: Tue Dec 19, 2006 8:30 am Post subject: (No subject) |
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I think this is a cool one:
Description: |
I tried to make a copy of "Duel of the Fates", but ended up with this. |
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Download |
Filename: |
crapofthefates.t |
Filesize: |
316 Bytes |
Downloaded: |
814 Time(s) |
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xl3liss
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Posted: Thu Jan 11, 2007 11:43 pm Post subject: Re: Post Turing Created Music in THIS thread. |
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Mortal combat music >.<
Description: |
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Download |
Filename: |
mortalcombatmusic.t |
Filesize: |
187 Bytes |
Downloaded: |
1516 Time(s) |
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Amailer
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Posted: Fri Jan 12, 2007 12:04 am Post subject: RE:Post Turing Created Music in THIS thread. |
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Wow, I never knew this was possible I will try Turing just to do this, I love composing music, anyway
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