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 clear screen procedure in Turing for a game?
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neuro.akn




PostPosted: Sun Jan 13, 2013 2:22 pm   Post subject: RE:clear screen procedure in Turing for a game?

Hmm, okay. I tried the game-loop design but it got even more complicated and disorganized all of my code. I'll see what I can do. Thanks!
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Insectoid




PostPosted: Sun Jan 13, 2013 2:25 pm   Post subject: RE:clear screen procedure in Turing for a game?

In the future, you should use the game loop right from the beginning. It will actually make your code far easier to read and write and ultimately less complicated and more organized. It's only becoming complicated and disorganized now because you're trying to force existing code into the game loop format, which doesn't really work that well.
neuro.akn




PostPosted: Sun Jan 13, 2013 2:34 pm   Post subject: RE:clear screen procedure in Turing for a game?

Oh, I see. Yeah; I will definitely start off with the game-loop design next time.
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