Posted: Fri Jun 13, 2008 3:19 pm Post subject: RE:[FP] Greatest 3D Air Plane Game
Yeah, like insectoid said, some school computers don't allow you to delete files. Did you save the game in the C:/ drive by any chance? If you did, you should've saved it in your own personal folder/drive.
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AtoZ
Posted: Fri Jun 27, 2008 10:37 pm Post subject: Re: [FP] Greatest 3D Air Plane Game
Ahson and I got our project back and as promised:
Here is the code for the final game;
You will need to download the original game and replace the
exe files with these files to work.
Feel free to post any comments, ideas for improvement, questions ect.
** BTW is there anyway to inform people there are updates? **
since many people only look at the first post and download the starting game
-Zheng-
Posted: Sat Jul 12, 2008 10:52 pm Post subject: Re: [FP] Greatest 3D Air Plane Game
Great game but it would be nice if the camera would turn with the plane since now it feels a little akward. Anyways I'm amazed that you did 3-D in Turing. I didn't even think that was possible.
AtoZ
Posted: Thu Oct 15, 2009 4:23 am Post subject: Re: [FP] Greatest 3D Air Plane Game
The code has been released. Please help by giving ideas in how to improve graphics, keeping the turing programming limitations in mind.
ecookman
Posted: Thu Oct 15, 2009 4:13 pm Post subject: Re: RE:[FP] Greatest 3D Air Plane Game
Carey @ Thu May 29, 2008 11:22 am wrote:
I like it. One thing to note is that it feels very awkward to go up or down. the axis is usually reversed (pressing UP puts the nose DOWN). also, if you can automatically adjust the view to always be behind the plane it would be easier to see how close you are to the enemy planes and such. Plus, it would look better.Keep up the good work.
in an actual plane when you push the stick forward the plane goes down...
SNIPERDUDE
Posted: Fri Oct 16, 2009 2:51 pm Post subject: Re: [FP] Greatest 3D Air Plane Game