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Video Game Development

Extending XNA game development with XNA Magic

Update: XNA Magic has been renamed to Blade3D due to copyright issues.
XNA Magic Logo

“XNA Magic is the first all-in-one game development system designed from the ground up to take full advantage of the brand new Microsoft XNA platform.

Providing an extensible game engine, level editor, particle system design surface, logic editor, script editor and a great deal more, XNA Magic is designed to be both complete and easy to use.”

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Opening their website just a couple of days ago, XNA Magic offers a preview of a yet another video game development platform, building on top of the Microsoft’s XNA framework. In concept, it is similar to the Torque X engine. Though the XNA Magic’s focus appears to be full out 3D worlds and effects.

HSLS Editor

The list of features seems impressive:

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The system is still in development, though so far it looks promising. The pricing is not yet known, but it is suggested that there will be multiple versions or licensing options to fit smaller budgets. For now, those interested in developing 3D worlds for their XNA video games, can register to receive XNA Magic Beta One – due out this Febuary.

Discussion

  1. Posted by Freakman | January 7, 2007, 8:43 pm

    If this works as well as it looks and sounds, this seems to be an amazing solution for aspiring game programmers. Depending on the price when it comes out, I may give it a shot and see how it works.

    Reply to comment

  2. Posted by XNA Magic is now Blade3D | February 22, 2007, 12:07 am

    [...] The XNA Magic game development system has been running into some copyright issues with the use of XNA as part of it’s name, so Blade3D will take it’s place. [...]

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