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 OpenGL/WinAPI
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PostPosted: Mon Jun 27, 2005 3:41 pm   Post subject: OpenGL/WinAPI

Are there any classes that make dealing with these... creations... any more OO? I know I could fairly easily write my own (at least for drawing things in OpenGL), but it's a little bit annoying that as far as I can tell, the largest major graphics framework for C++, and the interface for the most widely available OS are both so... backwards.

Any help?
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PostPosted: Mon Jun 27, 2005 3:51 pm   Post subject: (No subject)

Honestly... the best frameworks for OpenGL aren't written in C or C++. They're written in other languages that provide wrappers.
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