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RaPsCaLLioN




PostPosted: Tue Mar 22, 2005 11:59 pm   Post subject: Plasma

Has anyone posted anything like this before?

code:
var iWindow : int := Window.Open ("offscreenonly, graphics:200;200, noecho, nocursor")

var iColour : int
var x, y : int
var rArb : real
var rTime : real

procedure ColourSet (R, G, B : int)
    % for i : 1 .. 64
    %     RGB.SetColor (i, R * i / 64, G * i / 64, B * i / 64)
    % end for
    % for i : 65 .. 128
    %     RGB.SetColor (128 + 65 - i, R * i / 64, G * i / 64, B * i / 64)
    % end for
    % for i : 129 .. 192
    %     RGB.SetColor (i, R * i / 64, G * i / 64, B * i / 64)
    % end for
    % for i : 193 .. 256
    %     RGB.SetColor (256 + 193 - i, R * i / 64, G * i / 64, B * i / 64)
    % end for
    for i : 129 .. 192
        RGB.SetColor (i, 0, 0, 1 + i / 64)
    end for
    for i : 193 .. 256
        RGB.SetColor (256 + 193 - i, 0, 1 + i / 64, 1)
    end for
    for i : 1 .. 64
        RGB.SetColor (i, 0, 1 + i / 64, 1 - i / 64)
    end for
    for i : 65 .. 128
        RGB.SetColor (128 + 65 - i, 0, 1 + i / 64, 0)
    end for
end ColourSet

ColourSet (1, 0, 0)

loop
    rTime := Time.Elapsed /75
    for i : 1 .. maxx by 2
        for j : 1 .. maxy by 2
            rArb := sin (Math.Distance (i + rTime, j, 128.0, 128.0) / 8.0)
                + sin (Math.Distance (i, j, 64.0, 64.0) / 8.0)
                + sin (Math.Distance (i, j + rTime / 7, 192.0, 64) / 7.0)
                + sin (Math.Distance (i, j, 192.0, 100.0) / 8.0)
            iColour := round ((4 + rArb)) * 32
            % iColour := round (128.0 + (128.0 * sin (sqrt ((i - maxx / 2.0) * (i - maxx / 2.0) + (j - maxy / 2.0) * (j - maxy / 2.0)) / 8.0)))
            if iColour < 2 or iColour > 256 then
                iColour := 2
            end if
            drawfillbox (i, j, i + 1, j + 1, iColour - 1)
        end for
    end for
    Window.Update (iWindow)
    exit when buttonmoved ("down")
end loop

Window.Close (iWindow)
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zylum




PostPosted: Wed Mar 23, 2005 12:57 am   Post subject: (No subject)

pretty slick Wink + 50 bits
RaPsCaLLioN




PostPosted: Wed Mar 23, 2005 8:53 pm   Post subject: (No subject)

Thx zylum. Guess nobody else cares. People would rather reply on 2 yr old threads Sad
ssr




PostPosted: Wed Mar 23, 2005 9:17 pm   Post subject: (No subject)

lol that is good
remind me of something ummm...
GlobeTrotter




PostPosted: Wed Mar 23, 2005 11:08 pm   Post subject: (No subject)

How do you figure these things out? Is it just a bunch of guess and check, putting some trig statements and seeing what you get? It's really crazy good.
Naveg




PostPosted: Wed Mar 23, 2005 11:25 pm   Post subject: (No subject)

very cool!
Mr. T




PostPosted: Thu Mar 24, 2005 1:31 am   Post subject: (No subject)

good ol' fashion hippy psychadelic freak out
Tony




PostPosted: Thu Mar 24, 2005 9:27 am   Post subject: (No subject)

defenatly better than random "omg, look at screen flash different colours" crap we've been getting lately. I like this one Smile
+25Bits
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Mazer




PostPosted: Thu Mar 24, 2005 9:35 am   Post subject: (No subject)

RaPsCaLLioN wrote:
Thx zylum. Guess nobody else cares. People would rather reply on 2 yr old threads Sad

You know damn right we would. Now where the hell did that matrix thread go...

Just kidding. Good shit, rapscallion.
Token




PostPosted: Thu Mar 24, 2005 2:10 pm   Post subject: (No subject)

wow this is really cool, i like how they melt together and stuff, lol pwned is right, it reminds me of those hippy things off that 70's show, keep it up man
RaPsCaLLioN




PostPosted: Fri Mar 25, 2005 2:44 pm   Post subject: (No subject)

Thx for the comments guys - I'll post some variances of the sins when i get home tonight...
post8k




PostPosted: Fri Mar 25, 2005 5:05 pm   Post subject: (No subject)

Nice program.... !!
i liked it...
RaPsCaLLioN




PostPosted: Sat Mar 26, 2005 9:57 am   Post subject: (No subject)

Try this variation...

code:
var iWindow : int := Window.Open ("offscreenonly, graphics:200;200, noecho, nocursor")

var iColour : int
var x, y : int
var rArb : real
var rTime : real
var iRes : int := 2
var sChar : string (1)

procedure ColourSet (R, G, B : int)
    for i : 1 .. 128
        RGB.SetColor (i, 1 + i / 128, .5, .5)
    end for
    for i : 129 .. 256
        RGB.SetColor (256 + 129 - i, 1 + i / 128, .5, .5)
    end for
end ColourSet

ColourSet (1, 0, 0)

loop
    rTime := Time.Elapsed / 100
    for i : 1 .. maxx by iRes
        for j : 1 .. maxy by iRes
            rArb := sin (Math.Distance (i + rTime, j, 128.0, 128.0) / 8.0)
                + sin (Math.Distance (i, j, 64.0, 64.0) / 8.0)
                + sin (Math.Distance (i, j + rTime / 7, 192.0, 64) / 7.0)
                + sin (Math.Distance (i, j, 192.0, 100.0) / 8.0)
            iColour := round (64 + 63 * sin (i / (37 + 15 * cos (j / 74))) * cos (j / (31 + 11 * sin (i / 57))) * +rArb)
            if iColour < 2 or iColour > 256 then
                iColour := 2
            end if
            drawfillbox (i, j, i + iRes - 1, j + iRes - 1, iColour - 1)
        end for
    end for
    if hasch then
        getch (sChar)
        if ord (sChar) = 200 then
            if iRes < 8 then
                iRes += 2
            end if
        elsif ord (sChar) = 208 then
            if iRes > 2 then
                iRes -= 2
            end if
        end if
    end if
    Window.Update (iWindow)
    exit when buttonmoved ("down")
end loop

Window.Close (iWindow)
jamonathin




PostPosted: Sat Mar 26, 2005 10:00 am   Post subject: (No subject)

that one's much cooler than the first one, gj.
RaPsCaLLioN




PostPosted: Sat Mar 26, 2005 10:18 am   Post subject: (No subject)

I just made an EDIT to that last post. I included a resolution switch. Use UP/DOWN to change resolution. This could also help if you want to increase screen size.
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