Possible Loss of Precision
Author |
Message |
mapleleaf31
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Posted: Mon Mar 28, 2005 12:51 pm Post subject: Possible Loss of Precision |
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So basically I want a vary basic could that when you click a button, the figure on screen will get smaller, it works fine until I try and use decimals to try and get the figure to shrink a bit more slowly so I know it has to do with that, can anyone help me?
code: |
public void EnChange()
{
if (faceX == 8)
{
faceHeight = (faceHeight*0.8);
faceWidth = (faceWidth*0.8);
eyeHeight = (eyeHeight*0.8);
eyeWidth = (eyeWidth*0.8);
eyeX = (eyeX*0.8);
eyeY = (eyeY*0.8);
}
repaint(); // repaint the screen
} |
Like I said, it would run fine if I took the 0. out of it and had all the values as just 8, is there not a way I can't put decimals there, or maybe a different way to get it to shrink a bit more slowly? |
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wtd
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Posted: Mon Mar 28, 2005 1:48 pm Post subject: (No subject) |
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If your variables are integers then multiplying them by floating point numbers might have different results that you think.
For instance, multiply 9 by 0.8. You get 7.2. But your variables are integers, so you end up storing 7.
Also, a hint:
code: | myVariable = (myVariable * 0.8); |
Equals:
code: | myVariable = myVariable * 0.8; |
Or:
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