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Jonny Tight Lips
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Posted: Mon Jan 17, 2005 9:31 pm Post subject: 3d space game (incomplete) |
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Yah I just wanted to see how well this runs on other peoples computers. on mine its really starting to slow down. Also I would like any comments you may have on how to make it better.
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james's 3d game.zip |
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280.67 KB |
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368 Time(s) |
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zomg
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Posted: Mon Jan 17, 2005 10:42 pm Post subject: (No subject) |
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run slow on my athlon 64 looks kewl tho
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Neo
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Posted: Mon Jan 17, 2005 10:57 pm Post subject: (No subject) |
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Cool. Yeah very slow on my computer too.
The lines in the background are kinda distracting.
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Delos
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Posted: Mon Jan 17, 2005 11:52 pm Post subject: (No subject) |
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Great work. All those posts in the Help forum have seemed to paid off for you.
Have these:
+ bits.
BTW: after playing around w/ it for a bit, I found that the spaceship's right wing became somewhat extended...stretched one might say...
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Viper
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Posted: Tue Jan 18, 2005 9:18 am Post subject: (No subject) |
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nice how many lines was that? n i saw the wing getting longer 2
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Jonny Tight Lips
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Posted: Tue Jan 18, 2005 5:57 pm Post subject: (No subject) |
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that was 525 lines long. Does anyone have any ideas on how to make it go faster?
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Kyle
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Posted: Sat Jan 22, 2005 7:42 pm Post subject: (No subject) |
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Ya come over to my house it runs very fast and no lage( HAHAHA) meh the left wing was getting very sterached out. looked like the plane was turning after i got to the score of 90 i gave up. Great work !
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Unreal_Origin
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Posted: Sat Jan 22, 2005 8:05 pm Post subject: AMAZING |
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WOW I AM TRULY IMPRESSED, i never knew turing could support that. lol terrific job on that, and the fact that it is less then 600 line that is truely amazing, awesome work
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Kyle
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Posted: Sun Jan 23, 2005 2:42 pm Post subject: (No subject) |
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ya it was great but it needs some music. and with the wing that hapens if you make sertin turns, maby a calculation error? o well one of the best games in turing iv ever saw,
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Viper
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Posted: Mon Jan 24, 2005 9:29 am Post subject: (No subject) |
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im not sure but i think he dosent have music bc it would prob lag the prog out huge
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Kyle
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Posted: Mon Jan 24, 2005 6:53 pm Post subject: (No subject) |
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O yes the Mp3 files with the music will lag i forgot all about that. well if the source code was there i would put it in my self to see. very great the cubs need to be a diferent color to make it stand out more and give it more tast. A high score table would also be neat.
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cycro1234
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Posted: Wed Jan 26, 2005 3:56 pm Post subject: (No subject) |
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Now imagine Halo 2 like that....
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Jonny Tight Lips
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Posted: Wed Jan 26, 2005 8:05 pm Post subject: (No subject) |
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If you notice the title says "incomplete" that means I'm not done it. Thats y there is no music lots of bugs and it doesn't look great. I would love to make a better 3d game but the computers at my school are to crappy to support even that one so I think I'm going to have to go with my good old zelda clone. I should ask my compsci teacher is he'll take marks off for super lag but maybe some day I might get around to fixin up this one. I Still want to add enimys that shoot you and your ability to shoot and a boss fight. Someday... well thanx for all the feed back.
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person
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Posted: Wed Jan 26, 2005 8:50 pm Post subject: (No subject) |
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awsome game!!!!!!!!!!!
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person
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Posted: Wed Jan 26, 2005 8:52 pm Post subject: (No subject) |
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btw i dont know wat u people r talking about, but its like crazy fast on my computer! and i have a centrino proc (laptop)
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