Swing GUI Problem
Author |
Message |
SsJBebiGoku
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Posted: Tue Jan 04, 2005 5:12 pm Post subject: Swing GUI Problem |
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Hi,
I am doing a sort of minesweeper game, and there's a menu to choose the difficulty (easy, medium, hard). Each difficulty has a larger play area and more mines. I am making it in a GridLayout. But I'm not sure how to make it so that it does make a whole new window when you choose a different difficulty. Here's the portion of the code that is called to make a new game/different difficulty:
Java: |
public BoardDraw (String aDif )
{
super ("MineSweeper Detection");
content = getContentPane ();
if (aDif. equals("Easy"))
{
content. setLayout(new GridLayout(9, 9));
simBoard = new BoardProperties (9, 9, 9);
setBounds (400, 300, 225, 250);
}
else if (aDif. equals("Medium"))
{
content. setLayout(new GridLayout(15, 10));
simBoard = new BoardProperties (19, 15, 10);
setBounds (400, 300, 275, 350);
}
else if (aDif. equals("Hard"))
{
content. setLayout(new GridLayout(20, 15));
simBoard = new BoardProperties (21, 20, 15);
setBounds (400, 300, 315, 450);
}
createMenu ();
drawPlayArea ();
setResizable (false);
setVisible (true);
setDefaultCloseOperation (JFrame. EXIT_ON_CLOSE);
}
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Does anyone know how i make it either update the same window and i guess totally repaint it, or kill this window and start a new one?
Thanks a lot.
Martin was here |
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