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 Snake v1.10a Beta
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hq78




PostPosted: Sat Dec 18, 2004 6:06 pm   Post subject: Snake v1.10a Beta

Hey guys check this program I made, please report any glitches, suggestions you have and what do you think of it?

--Have Fun--



hq78snakev11abeta.t
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Neo




PostPosted: Sat Dec 18, 2004 7:16 pm   Post subject: (No subject)

Thats one damn long snake. Not quite a snake game yet. You need the tail to follow the player and the snake is supposed to move by itself, while the player just points it in a direction. You can really shorten that up as you are constantly repeating these lines:

code:

        score := score + 100
            drawfilloval (xr, yr, 3, 3, 0)
            locate (1, 35)
            put "SCORE ", score
            exit when score = 1000
            randomize
            randint (xr, 0, maxx)
            randint (yr, 0, maxy)
            drawfilloval (xr, yr, 3, 3, 5)


BTW the message at the end isnt very encouraging.
hq78




PostPosted: Sat Dec 18, 2004 7:53 pm   Post subject: (No subject)

hmm where do i supposed to input that code?
im not that good at turing lol hmmmm lets call it the messed up snake version lol
hdef




PostPosted: Mon Dec 20, 2004 2:18 pm   Post subject: (No subject)

this isnt really anything like normal snake... except for the fact that u control it and try to get random dots...

but good effort ...
hq78




PostPosted: Mon Dec 20, 2004 8:56 pm   Post subject: (No subject)

you gotta start somewhere... this is why i named it the beta Razz
cool dude




PostPosted: Wed Dec 22, 2004 5:41 pm   Post subject: (No subject)

well done although i hate the controls because i kept pressing the wrong one and they are to much together. u should have spaced the controls apart that way i won't be getting carpal tunnel syndrome. (lol).
hq78




PostPosted: Thu Dec 23, 2004 4:17 pm   Post subject: (No subject)

you dont play those fps games?, instead of using awsd i put the good old cursor keys, but you can always change the buttons if you want.
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