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 Nice little addition to the old turing 3d engine
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Homer_simpson




PostPosted: Wed Nov 03, 2004 3:59 pm   Post subject: Nice little addition to the old turing 3d engine

little addition to the old turing 3d engine :
polygon normals, can be used to simulate realtime lighting...



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AsianSensation




PostPosted: Thu Nov 04, 2004 9:06 pm   Post subject: (No subject)

Oh wow, cool.

I think I'm starting planar geometry and normals and all that soon, so I'll get a better appreciation of this program. But from what little I learned using OpenGL, very cool indeed. Kudos.
rizzix




PostPosted: Thu Nov 04, 2004 10:01 pm   Post subject: (No subject)

just a hint: for a sphere the normals are better off at the vertices.. that way you get better shading results.. (the shading appears more smooth than flat)
Neo




PostPosted: Thu Nov 04, 2004 10:18 pm   Post subject: (No subject)

WOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! That is wicked!!!!!!!!!!!!!!!!!!!!!!!

I didnt see any realtime lighting????But it is still awsome!!!!!!!!!!!!!!!!!!!!
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