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 My ball game
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gigaman




PostPosted: Tue Sep 28, 2004 8:37 am   Post subject: My ball game

Here is a game I wrote that got my freinds addicted. You move, shoot lasers and there are cheats if you find them. The game is 2 player, keyboard controls.


ball game lesson.t
 Description:
Has collision detection if the 2 players crash also

Download
 Filename:  ball game lesson.t
 Filesize:  4.5 KB
 Downloaded:  336 Time(s)

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Genesis




PostPosted: Tue Sep 28, 2004 2:30 pm   Post subject: (No subject)

Cool. Though I think you should make it so that you can actually "shoot" the lasers. (ie. They continue to move in the direction they were shot after you release the fire key).

That would make the game so much more fun. (Kind of like Spacewars).
Cervantes




PostPosted: Tue Sep 28, 2004 4:49 pm   Post subject: (No subject)

aaugh. Add a delay, so as not to fry our computers.
Other than that, good job. The next addition to this game is to use trigonometry to allow players to shoot on angles.
so up arrow is forward, down arrow is back, right arrow is turn right, left arrow is turn left. And they always fire in the direction that they are facing.

Good job.
gigaman




PostPosted: Wed Oct 20, 2004 8:41 am   Post subject: update

here is the new version that won;t freeze your computer


ball game test.t
 Description:
Here is the faster version

Download
 Filename:  ball game test.t
 Filesize:  4 KB
 Downloaded:  217 Time(s)

Delos




PostPosted: Wed Oct 20, 2004 11:44 am   Post subject: (No subject)

You'll need to add border barriers to this...moving off the edge of the screen is irritating.

Otherwise quite decent. You 'cheats' are a little odd though, but hey, they seem to work. I think the Player2-Transportation-To-Just-Above-Player1 cheat is the best. Laughing
zomg




PostPosted: Fri Oct 22, 2004 11:52 am   Post subject: (No subject)

nice job me and my friend were playing it for 30 mins straight lol

get barriers and scoreboard instead of exiting the program as soon as one ball dies
Paul




PostPosted: Sat Oct 23, 2004 4:48 pm   Post subject: (No subject)

Nice job, another improvement would be if the other player could move freely while one shoots, as to not piss them off and have them beat the crap out of each other.
chunginator




PostPosted: Wed Oct 27, 2004 5:55 pm   Post subject: (No subject)

oh yeah i agree.. i agree ... it pissed me off like hell
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gigaman




PostPosted: Wed Oct 27, 2004 6:32 pm   Post subject: (No subject)

any tips on how to let the other player move freely?
chunginator




PostPosted: Mon Nov 01, 2004 11:01 am   Post subject: (No subject)

you could create two different procedures and fork them one after the other. or make a procedure within a procedure..

i only have 2 posts and 200 some bits hehehe
AsianSensation




PostPosted: Tue Nov 02, 2004 8:12 pm   Post subject: (No subject)

I don't think Turing allows you to declare a procedure in a procedure.

You could either fork it (quite inaccurate) or you could prototype a couple of procedures and use simultaneous loops.
shorthair




PostPosted: Fri Nov 05, 2004 9:23 am   Post subject: (No subject)

chunginator

i only have 2 posts and 200 some bits hehehe


please explain this to me ......... i might have to get angry Very Happy Very Happy Very Happy
chunginator




PostPosted: Fri Nov 05, 2004 10:53 am   Post subject: (No subject)

sry bout that.... just felt like puttin that... Embarassed Embarassed Embarassed
Viper




PostPosted: Fri Nov 19, 2004 12:42 pm   Post subject: (No subject)

in think this is pretty kool but you should make the balls little people or sometin
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