Posted: Sat May 29, 2004 1:14 pm Post subject: always on top
in OpenGL,
when I draw a picture, How do I make sure it's always on top, regardless of other object's Z distance? I want to have it such that the object is never covered up by another, even when I zoom in on the other objects.
and another thing, is there a command that will tell me a position relative to the screen? Such as maxx and maxy in turing?
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Catalyst
Posted: Sat May 29, 2004 1:46 pm Post subject: (No subject)
q#1
draw everything else first
code:
glDisable (GL_DEPTH_TEST);
draw
code:
glEnable (GL_DEPTH_TEST);
q#2
use what the position is in GL coords (-1->1) then use that w/ the size of the window to calculate it
AsianSensation
Posted: Sat May 29, 2004 1:52 pm Post subject: (No subject)