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Mazer
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Posted: Mon Mar 08, 2004 6:51 pm Post subject: Plotting 3D points onto a 2D screen |
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I didn't write this but I'm willing to bet there is a good deal of new programmers interested in at least learning about 3D programming even if their language of choice doesn't have a 3D graphics API and the example code used is not in any particular language so:
Check it out if you are interested. |
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Ultimus
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Posted: Sun May 16, 2004 2:17 am Post subject: (No subject) |
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Pertty solid dude...
If only I had read this before I started work on my 3d engine, it would have saved a load of painstaking trial and error bull.
If anybody is seriosuly considering writing an engine, this would be the place to start . |
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thegoose
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Posted: Wed Jun 16, 2004 7:18 pm Post subject: 3-D graphics engine |
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You are essentially looking for a projection which projects all the points onto a plane and then connecting/filling them accordingly. This is a rather simpler process using only similar triangles. However, it can get quite messy once you have 40+ points. To make it run faster, you probably need hash charts/quick sorting. |
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SuperGenius
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Posted: Wed Jun 16, 2004 7:21 pm Post subject: (No subject) |
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ouch my brain hurts seeing all that math after cramming for my exam tomorrow |
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