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 i need help to finish this blackjack game
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kit-kat-kid




PostPosted: Wed May 05, 2004 10:30 am   Post subject: i need help to finish this blackjack game

code:
%chris beauvais
%final project-las vegas rules blackjack
import GUI in "%oot/lib/GUI"
setscreen ("graphics:800;600")
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                     VARIABELS                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
var deck1 : array 1 .. 100 of int
var deck2 : array 1 .. 100 of int
var deck3 : array 1 .. 100 of int
var deck4 : array 1 .. 100 of int
var total, deck1card, deck2card, deck3card, deck4card : int
var spades, hearts, clubs, diamonds : int
var adder : real
var bet : real
var pot : real
pot := 1000
adder := 0


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%          DECKSTART           %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
setscreen ("nocursor;noecho")
var x, y, button : int
randomize
procedure deckstart
    for p : 1 .. 52
        deck1 (p) := p
    end for

    for p : 1 .. 52
        deck2 (p) := p
    end for
    for p : 1 .. 52
        deck3 (p) := p
    end for
    for p : 1 .. 52
        deck4 (p) := p
    end for

end deckstart



procedure playgame
    deckstart


    randint (deck1card, 1, 52)
    put deck1 (deck1card)
    randint (deck2card, 1, 52)
    put deck2 (deck2card)
    randint (deck3card, 1, 52)
    put deck3 (deck3card)
    randint (deck4card, 1, 52)
    put deck4 (deck4card)



    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    %                  ALL THE CARDS OF EACH DECK            %
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    %                    DECK1                             %
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    if deck1 (deck1card) = 1 then
        Pic.ScreenLoad ("clubsace.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 2 then
        Pic.ScreenLoad ("clubs2.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 3 then
        Pic.ScreenLoad ("clubs3.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 4 then
        Pic.ScreenLoad ("clubs4.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 5 then
        Pic.ScreenLoad ("clubs5.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 6 then
        Pic.ScreenLoad ("clubs6.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 7 then
        Pic.ScreenLoad ("clubs7.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 8 then
        Pic.ScreenLoad ("clubs8.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 9 then
        Pic.ScreenLoad ("clubs9.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 10 then
        Pic.ScreenLoad ("clubs10.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 11 then
        Pic.ScreenLoad ("clubsjack.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 12 then
        Pic.ScreenLoad ("clubsqueen.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 13 then
        Pic.ScreenLoad ("clubsking.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 14 then
        Pic.ScreenLoad ("diamondsace.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 15 then
        Pic.ScreenLoad ("diamonds2.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 16 then
        Pic.ScreenLoad ("diamonds3.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 17 then
        Pic.ScreenLoad ("diamonds4.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 18 then
        Pic.ScreenLoad ("diamonds5.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 19 then
        Pic.ScreenLoad ("diamonds6.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 20 then
        Pic.ScreenLoad ("diamonds7.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 21 then
        Pic.ScreenLoad ("diamonds8.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 22 then
        Pic.ScreenLoad ("diamonds9.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 23 then
        Pic.ScreenLoad ("diamonds10.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 24 then
        Pic.ScreenLoad ("diamondsjack.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 25 then
        Pic.ScreenLoad ("diamondsqueen.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 26 then
        Pic.ScreenLoad ("diamondsking.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 27 then
        Pic.ScreenLoad ("spadesace.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 28 then
        Pic.ScreenLoad ("spades2.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 29 then
        Pic.ScreenLoad ("spades3.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 30 then
        Pic.ScreenLoad ("spades4.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 31 then
        Pic.ScreenLoad ("spades5.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 32 then
        Pic.ScreenLoad ("spades6.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 33 then
        Pic.ScreenLoad ("spades7.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 34 then
        Pic.ScreenLoad ("spades8.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 35 then
        Pic.ScreenLoad ("spades9.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 36 then
        Pic.ScreenLoad ("spades10.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 37 then
        Pic.ScreenLoad ("spadesjack.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 38 then
        Pic.ScreenLoad ("spadesqueen.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 39 then
        Pic.ScreenLoad ("spadesking.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 40 then
        Pic.ScreenLoad ("heartsace.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 41 then
        Pic.ScreenLoad ("hearts2.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 42 then
        Pic.ScreenLoad ("hearts3.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 43 then
        Pic.ScreenLoad ("hearts4.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 44 then
        Pic.ScreenLoad ("hearts5.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 45 then
        Pic.ScreenLoad ("hearts6.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 46 then
        Pic.ScreenLoad ("hearts7.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 47 then
        Pic.ScreenLoad ("hearts8.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 48 then
        Pic.ScreenLoad ("hearts9.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 49 then
        Pic.ScreenLoad ("hearts10.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 50 then
        Pic.ScreenLoad ("heartsjack.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 51 then
        Pic.ScreenLoad ("heartsqueen.bmp", 230, 0, picCopy)
    elsif deck1 (deck1card) = 52 then
        Pic.ScreenLoad ("heartsking.bmp", 230, 0, picCopy)
    end if


    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    %                   DECK2                              %
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    randint (deck2card, 1, 52)
    put deck2 (deck2card)

    if deck2 (deck2card) = 1 then
        Pic.ScreenLoad ("clubsace.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 2 then
        Pic.ScreenLoad ("clubs2.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 3 then
        Pic.ScreenLoad ("clubs3.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 4 then
        Pic.ScreenLoad ("clubs4.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 5 then
        Pic.ScreenLoad ("clubs5.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 6 then
        Pic.ScreenLoad ("clubs6.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 7 then
        Pic.ScreenLoad ("clubs7.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 8 then
        Pic.ScreenLoad ("clubs8.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 9 then
        Pic.ScreenLoad ("clubs9.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 10 then
        Pic.ScreenLoad ("clubs10.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 11 then
        Pic.ScreenLoad ("clubsjack.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 12 then
        Pic.ScreenLoad ("clubsqueen.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 13 then
        Pic.ScreenLoad ("clubsking.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 14 then
        Pic.ScreenLoad ("diamondsace.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 15 then
        Pic.ScreenLoad ("diamonds2.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 16 then
        Pic.ScreenLoad ("diamonds3.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 17 then
        Pic.ScreenLoad ("diamonds4.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 18 then
        Pic.ScreenLoad ("diamonds5.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 19 then
        Pic.ScreenLoad ("diamonds6.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 20 then
        Pic.ScreenLoad ("diamonds7.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 21 then
        Pic.ScreenLoad ("diamonds8.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 22 then
        Pic.ScreenLoad ("diamonds9.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 23 then
        Pic.ScreenLoad ("diamonds10.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 24 then
        Pic.ScreenLoad ("diamondsjack.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 25 then
        Pic.ScreenLoad ("diamondsqueen.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 26 then
        Pic.ScreenLoad ("diamondsking.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 27 then
        Pic.ScreenLoad ("spadesace.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 28 then
        Pic.ScreenLoad ("spades2.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 29 then
        Pic.ScreenLoad ("spades3.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 30 then
        Pic.ScreenLoad ("spades4.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 31 then
        Pic.ScreenLoad ("spades5.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 32 then
        Pic.ScreenLoad ("spades6.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 33 then
        Pic.ScreenLoad ("spades7.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 34 then
        Pic.ScreenLoad ("spades8.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 35 then
        Pic.ScreenLoad ("spades9.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 36 then
        Pic.ScreenLoad ("spades10.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 37 then
        Pic.ScreenLoad ("spadesjack.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 38 then
        Pic.ScreenLoad ("spadesqueen.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 39 then
        Pic.ScreenLoad ("spadesking.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 40 then
        Pic.ScreenLoad ("heartsace.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 41 then
        Pic.ScreenLoad ("hearts2.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 42 then
        Pic.ScreenLoad ("hearts3.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 43 then
        Pic.ScreenLoad ("hearts4.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 44 then
        Pic.ScreenLoad ("hearts5.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 45 then
        Pic.ScreenLoad ("hearts6.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 46 then
        Pic.ScreenLoad ("hearts7.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 47 then
        Pic.ScreenLoad ("hearts8.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 48 then
        Pic.ScreenLoad ("hearts9.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 49 then
        Pic.ScreenLoad ("hearts10.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 50 then
        Pic.ScreenLoad ("heartsjack.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 51 then
        Pic.ScreenLoad ("heartsqueen.bmp", 310, 0, picCopy)
    elsif deck2 (deck2card) = 52 then
        Pic.ScreenLoad ("heartsking.bmp", 310, 0, picCopy)
    end if


   


    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    %                   DECK3                                 %
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

       if deck3 (deck3card) = 1 then
        Pic.ScreenLoad ("clubsace.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 2 then
        Pic.ScreenLoad ("clubs2.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 3 then
        Pic.ScreenLoad ("clubs3.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 4 then
        Pic.ScreenLoad ("clubs4.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 5 then
        Pic.ScreenLoad ("clubs5.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 6 then
        Pic.ScreenLoad ("clubs6.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 7 then
        Pic.ScreenLoad ("clubs7.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 8 then
        Pic.ScreenLoad ("clubs8.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 9 then
        Pic.ScreenLoad ("clubs9.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 10 then
        Pic.ScreenLoad ("clubs10.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 11 then
        Pic.ScreenLoad ("clubsjack.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 12 then
        Pic.ScreenLoad ("clubsqueen.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 13 then
        Pic.ScreenLoad ("clubsking.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 14 then
        Pic.ScreenLoad ("diamondsace.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 15 then
        Pic.ScreenLoad ("diamonds2.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 16 then
        Pic.ScreenLoad ("diamonds3.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 17 then
        Pic.ScreenLoad ("diamonds4.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 18 then
        Pic.ScreenLoad ("diamonds5.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 19 then
        Pic.ScreenLoad ("diamonds6.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 20 then
        Pic.ScreenLoad ("diamonds7.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 21 then
        Pic.ScreenLoad ("diamonds8.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 22 then
        Pic.ScreenLoad ("diamonds9.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 23 then
        Pic.ScreenLoad ("diamonds10.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 24 then
        Pic.ScreenLoad ("diamondsjack.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 25 then
        Pic.ScreenLoad ("diamondsqueen.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 26 then
        Pic.ScreenLoad ("diamondsking.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 27 then
        Pic.ScreenLoad ("spadesace.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 28 then
        Pic.ScreenLoad ("spades2.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 29 then
        Pic.ScreenLoad ("spades3.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 30 then
        Pic.ScreenLoad ("spades4.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 31 then
        Pic.ScreenLoad ("spades5.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 32 then
        Pic.ScreenLoad ("spades6.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 33 then
        Pic.ScreenLoad ("spades7.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 34 then
        Pic.ScreenLoad ("spades8.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 35 then
        Pic.ScreenLoad ("spades9.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 36 then
        Pic.ScreenLoad ("spades10.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 37 then
        Pic.ScreenLoad ("spadesjack.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 38 then
        Pic.ScreenLoad ("spadesqueen.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 39 then
        Pic.ScreenLoad ("spadesking.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 40 then
        Pic.ScreenLoad ("heartsace.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 41 then
        Pic.ScreenLoad ("hearts2.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 42 then
        Pic.ScreenLoad ("hearts3.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 43 then
        Pic.ScreenLoad ("hearts4.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 44 then
        Pic.ScreenLoad ("hearts5.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 45 then
        Pic.ScreenLoad ("hearts6.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 46 then
        Pic.ScreenLoad ("hearts7.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 47 then
        Pic.ScreenLoad ("hearts8.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 48 then
        Pic.ScreenLoad ("hearts9.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 49 then
        Pic.ScreenLoad ("hearts10.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 50 then
        Pic.ScreenLoad ("heartsjack.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 51 then
        Pic.ScreenLoad ("heartsqueen.bmp", 460, 460, picCopy)
    elsif deck3 (deck3card) = 52 then
        Pic.ScreenLoad ("heartsking.bmp", 460, 460, picCopy)
       
        %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
        %                        DECK4                     %
        %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


        if deck4 (deck4card) = 1 then
            Pic.ScreenLoad ("clubsace.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 2 then
            Pic.ScreenLoad ("clubs2.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 3 then
            Pic.ScreenLoad ("clubs3.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 4 then
            Pic.ScreenLoad ("clubs4.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 5 then
            Pic.ScreenLoad ("clubs5.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 6 then
            Pic.ScreenLoad ("clubs6.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 7 then
            Pic.ScreenLoad ("clubs7.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 8 then
            Pic.ScreenLoad ("clubs8.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 9 then
            Pic.ScreenLoad ("clubs9.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 10 then
            Pic.ScreenLoad ("clubs10.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 11 then
            Pic.ScreenLoad ("clubsjack.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 12 then
            Pic.ScreenLoad ("clubsqueen.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 13 then
            Pic.ScreenLoad ("clubsking.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 14 then
            Pic.ScreenLoad ("diamondsace.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 15 then
            Pic.ScreenLoad ("diamonds2.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 16 then
            Pic.ScreenLoad ("diamonds3.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 17 then
            Pic.ScreenLoad ("diamonds4.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 18 then
            Pic.ScreenLoad ("diamonds5.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 19 then
            Pic.ScreenLoad ("diamonds6.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 20 then
            Pic.ScreenLoad ("diamonds7.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 21 then
            Pic.ScreenLoad ("diamonds8.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 22 then
            Pic.ScreenLoad ("diamonds9.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 23 then
            Pic.ScreenLoad ("diamonds10.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 24 then
            Pic.ScreenLoad ("diamondsjack.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 25 then
            Pic.ScreenLoad ("diamondsqueen.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 26 then
            Pic.ScreenLoad ("diamondsking.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 27 then
            Pic.ScreenLoad ("spadesace.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 28 then
            Pic.ScreenLoad ("spades2.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 29 then
            Pic.ScreenLoad ("spades3.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 30 then
            Pic.ScreenLoad ("spades4.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 31 then
            Pic.ScreenLoad ("spades5.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 32 then
            Pic.ScreenLoad ("spades6.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 33 then
            Pic.ScreenLoad ("spades7.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 34 then
            Pic.ScreenLoad ("spades8.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 35 then
            Pic.ScreenLoad ("spades9.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 36 then
            Pic.ScreenLoad ("spades10.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 37 then
            Pic.ScreenLoad ("spadesjack.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 38 then
            Pic.ScreenLoad ("spadesqueen.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 39 then
            Pic.ScreenLoad ("spadesking.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 40 then
            Pic.ScreenLoad ("heartsace.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 41 then
            Pic.ScreenLoad ("hearts2.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 42 then
            Pic.ScreenLoad ("hearts3.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 43 then
            Pic.ScreenLoad ("hearts4.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 44 then
            Pic.ScreenLoad ("hearts5.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 45 then
            Pic.ScreenLoad ("hearts6.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 46 then
            Pic.ScreenLoad ("hearts7.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 47 then
            Pic.ScreenLoad ("hearts8.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 48 then
            Pic.ScreenLoad ("hearts9.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 49 then
            Pic.ScreenLoad ("hearts10.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 50 then
            Pic.ScreenLoad ("heartsjack.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 51 then
            Pic.ScreenLoad ("heartsqueen.bmp", 310, 132, picCopy)
        elsif deck4 (deck4card) = 52 then
            Pic.ScreenLoad ("heartsking.bmp", 310, 132, picCopy)


        end if
    end if

end playgame
Pic.ScreenLoad ("blackjackbackground.bmp", 0, 0, picCopy)
Pic.ScreenLoad ("bettingchips.bmp", 600, 15, picCopy)


playgame
loop
    Mouse.Where (x, y, button)
    locate (1, 1)
    put x, "   ", y
    if button = 1 then
        if (x > 614 and x < 651) and (y > 72 and y < 112) then
            Pic.ScreenLoad ("bettingvalue1.bmp", 130, 125, picCopy)

        elsif (x > 649 and x < 684) and (y > 25 and y < 67) then
            Pic.ScreenLoad ("bettingvalue5.bmp", 120, 40, picCopy)
        elsif (x > 686 and x < 720) and (y > 65 and y < 125) then

            Pic.ScreenLoad ("bettingvalue25.bmp", 47, 50,
                picCopy)

        elsif (x > 716 and x < 741) and (y > 25 and y < 62)
                then
            Pic.ScreenLoad ("bettingvalue100.bmp", 58,
                135, picCopy)
        end if
    end if
end loop
%%%%%%%%%%%%%%%%%%%%
%    Buttons       %
%%%%%%%%%%%%%%%%%%%%
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