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Kuntzy
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Posted: Sat Jan 31, 2004 5:53 pm Post subject: Attempt at 3D ... |
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This is my first attempt at a 3d anything, the pyrimd moves into the distance ... i'm still messing around with other stuff to make it rotate.
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Draw3DLine.t |
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813 Bytes |
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541 Time(s) |
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Paul
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Posted: Sat Jan 31, 2004 5:55 pm Post subject: (No subject) |
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wow that looks really good, would it work if the faces were colored?
BTW, I kept on clicking "just click here" and nothing happened.
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TheXploder
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Posted: Sat Jan 31, 2004 6:03 pm Post subject: (No subject) |
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hey that's great I once did something like that and it was a race game as a brids eye view ans the tall buildings moved by, it wasn't in turing though...
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Kuntzy
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Posted: Sat Jan 31, 2004 6:07 pm Post subject: (No subject) |
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Yeah, i'm not quite sure how to add faces to the object, if someone can i'd be interested in seeing the code.
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Cervantes
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Posted: Sat Jan 31, 2004 6:25 pm Post subject: (No subject) |
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that's the simplest 3d engine I've seen that I might actually have a chance of understanding (esp cuz the others are exe )
good work!!
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Andy
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Posted: Sat Jan 31, 2004 6:41 pm Post subject: (No subject) |
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it looks the same if u use pic.scale
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Catalyst
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Posted: Sat Jan 31, 2004 7:01 pm Post subject: (No subject) |
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nice work
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sport
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Posted: Sun Feb 01, 2004 12:10 pm Post subject: (No subject) |
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Nice program
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Sponsor Sponsor
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Cervantes
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Posted: Sun Feb 01, 2004 1:50 pm Post subject: (No subject) |
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dodge its not just scaled its rotated too
(forgive me if that'd didn't make any sense, I haven't read the code yet )
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shorthair
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Posted: Sun Feb 01, 2004 1:52 pm Post subject: (No subject) |
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The code isnt that complex , it gives off an awsome affect , you should texture the sides to show rotation
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Cervantes
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Posted: Sun Feb 01, 2004 2:07 pm Post subject: (No subject) |
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that's what he was trying to do I would assume when he said "Yeah, i'm not quite sure how to add faces to the object, if someone can i'd be interested in seeing the code."
Cheers
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Homer_simpson
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Posted: Sun Feb 01, 2004 11:07 pm Post subject: (No subject) |
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sexy!
now try adding rotation...
note: you're going to have rotating every point of yer object around a center... you can find the center of yer object by getting the average of x,y and z pointes separately..
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sport
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Posted: Mon Feb 02, 2004 6:58 pm Post subject: (No subject) |
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It is rotating, just can't see cause it is the same color.
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Catalyst
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Posted: Mon Feb 02, 2004 7:03 pm Post subject: (No subject) |
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its not rotating thats just a perspective effect
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shorthair
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Posted: Mon Feb 02, 2004 7:12 pm Post subject: (No subject) |
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Are you sure , if you slow it down it loks like its rotating
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