Programming C, C++, Java, PHP, Ruby, Turing, VB
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Homer_simpson




PostPosted: Sun Mar 30, 2003 5:59 pm   Post subject: (No subject)

here's an object i made it has alot more polygons than the ship (720).
can u shade object with this many polygons as well?! Question
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PostPosted: Sun Mar 30, 2003 7:16 pm   Post subject: (No subject)

whres the object?
it will run slower since the ship only had 142 polys but it will run
Homer_simpson




PostPosted: Mon Mar 31, 2003 5:02 pm   Post subject: =(

i guess we cant make a high quality 3d game using turing then Crying or Very sad


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Martin




PostPosted: Mon Mar 31, 2003 11:02 pm   Post subject: (No subject)

Sure you can.

First, write and compile a directX c++ program.

Then, write a turing program that does the following

code:
put Sys.Exec("MyCPPGame.exe")
Dan




PostPosted: Mon Mar 31, 2003 11:07 pm   Post subject: (No subject)

Darkness wrote:
Sure you can.

First, write and compile a directX c++ program.

Then, write a turing program that does the following

code:
put Sys.Exec("MyCPPGame.exe")


ROFL, i guse you can wire anything in turing
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Homer_simpson




PostPosted: Tue Apr 01, 2003 8:46 am   Post subject: lmao

Sounds easy... why dont you try to do it?! Laughing
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