| Anti-Aliasing 
 
	 
	
		| Author | Message |   
		| smool 
 
  
 
 
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				|  Posted: Sat Feb 11, 2012 11:25 pm    Post subject: Anti-Aliasing |  |   
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				| I was making some turing art, when I realised that turing looks really crappy with no anti-aliasing, so made an anti-aliasing class. It is by no means fast, it can really only be used for making still pictures. I recoded the basic drawing commands:
 -DrawOval / DrawFillOval
 -DrawBox / DrawFillBox
 -DrawPolygon / DrawFIllPolygon
 -DrawLine / DrawThickLine
 
 The input for all the procedures are the same as the usual ones.
 
 Only limitation is that you cannot have anything that will be more than 1/4 of the screen size, or it will be cut off (no getting around that i can think of, sorry)
 
 Oh, and it's only 16X. I figured there was no point in doing lower amounts, since either way it would be too slow for animations of any kind. Go big or go home I say, plus there's no rushing art.
 
 
 
 
	
		
	 
		| Description: | 
			
				| SUPER SLOW DON'T TRY TO USE FOR ANIMATIONS |  |  Download
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		| Filename: | anti-aliasing.t |  
		| Filesize: | 6.65 KB |  
		| Downloaded: | 238 Time(s) |  
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		| Raknarg 
 
  
 
 
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				|  Posted: Thu Feb 16, 2012 8:21 pm    Post subject: RE:Anti-Aliasing |  |   
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				| Here, I'll post for you once   |  
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