Anti-Aliasing
Author |
Message |
smool
|
Posted: Sat Feb 11, 2012 11:25 pm Post subject: Anti-Aliasing |
|
|
I was making some turing art, when I realised that turing looks really crappy with no anti-aliasing, so made an anti-aliasing class.
It is by no means fast, it can really only be used for making still pictures. I recoded the basic drawing commands:
-DrawOval / DrawFillOval
-DrawBox / DrawFillBox
-DrawPolygon / DrawFIllPolygon
-DrawLine / DrawThickLine
The input for all the procedures are the same as the usual ones.
Only limitation is that you cannot have anything that will be more than 1/4 of the screen size, or it will be cut off (no getting around that i can think of, sorry)
Oh, and it's only 16X. I figured there was no point in doing lower amounts, since either way it would be too slow for animations of any kind. Go big or go home I say, plus there's no rushing art.
Description: |
SUPER SLOW DON'T TRY TO USE FOR ANIMATIONS |
|
Download |
Filename: |
anti-aliasing.t |
Filesize: |
6.65 KB |
Downloaded: |
172 Time(s) |
|
|
|
|
|
|
Sponsor Sponsor
|
|
|
Raknarg
|
Posted: Thu Feb 16, 2012 8:21 pm Post subject: RE:Anti-Aliasing |
|
|
Here, I'll post for you once
|
|
|
|
|
|
|
|