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 Flying Bird Game ( it's similar to helicopter )
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jigxd




PostPosted: Thu Apr 07, 2011 6:49 am   Post subject: Flying Bird Game ( it's similar to helicopter )

Hey, just made a game similar to helicopter.
- anyone know a better way for collison detection?
- any suggestions to improve it?

How to Play
"spacebar" to go up and relase to go down
"r" to reset game
"c" just don't use it =)

Download Links
http://www.megaupload.com/?d=17A3CU9B



FlyingBird.rar
 Description:
The Game.

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 Filename:  FlyingBird.rar
 Filesize:  14.18 KB
 Downloaded:  467 Time(s)

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tyuo9980




PostPosted: Thu Apr 28, 2011 5:27 pm   Post subject: Re: Flying Bird Game ( it's similar to helicopter )

lol jigar it doesnt work. turing freezes.

also limit the climb and falling rate

a tip on smoother controls would be to inc/dec delay instead of inc/dec the actual values of the bird.
Raknarg




PostPosted: Thu Apr 28, 2011 6:17 pm   Post subject: RE:Flying Bird Game ( it\'s similar to helicopter )

PLEASE change the x size to at least 1000. It's really small.
Raknarg




PostPosted: Thu Apr 28, 2011 6:20 pm   Post subject: RE:Flying Bird Game ( it\'s similar to helicopter )

Also, your collision detection could be changed with a simple whatdotcolor command. If the bird is too close to a pixel that's that red color, then its a kill. There's better ways to do it however. I would PM Lucas and ask him how he did his, he has a really good one of these.
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