My very first game (very nice one too)
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amateur
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Monduman11
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Posted: Tue Jun 15, 2010 12:09 am Post subject: RE:My very first game (very nice one too) |
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wow 0 comments thats pretty harsh lol
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Prince Pwn
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Posted: Tue Jun 15, 2010 6:28 am Post subject: RE:My very first game (very nice one too) |
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What do you mean it can easily be hacked?
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Zren
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Posted: Tue Jun 15, 2010 2:35 pm Post subject: RE:My very first game (very nice one too) |
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Most people I know would consider it blasphemy to combine lolcats and Eye of the Tiger.
Pic.SetTransparentColor() might'a helped. That and spawning thing's off screen instead of smack in the middle of the screen, killing you, causing you to go WTF.
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Monduman11
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Posted: Tue Jun 15, 2010 2:39 pm Post subject: Re: RE:My very first game (very nice one too) |
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Zren @ Tue Jun 15, 2010 2:35 pm wrote: Most people I know would consider it blasphemy to combine lolcats and Eye of the Tiger.
Pic.SetTransparentColor() might'a helped. That and spawning thing's off screen instead of smack in the middle of the screen, killing you, causing you to go WTF.
to be honest i dont even think he'll see this considering hes probably long gone from this thread... and the spawning randomly really annoyed me to
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USEC_OFFICER
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Posted: Tue Jun 15, 2010 2:41 pm Post subject: RE:My very first game (very nice one too) |
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Then why post in the first place?
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Monduman11
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Posted: Tue Jun 15, 2010 2:43 pm Post subject: Re: RE:My very first game (very nice one too) |
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USEC_OFFICER @ Tue Jun 15, 2010 2:41 pm wrote: Then why post in the first place?
if your reffering to me.. then i guess idk lol i just saw it yesturday and decided to mention that its pretty harsh to post something and get 0 comments especially after that long of a time
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Cezna
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Posted: Tue Jun 15, 2010 3:00 pm Post subject: Re: My very first game (very nice one too) |
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Funny game, good job.
I managed to avoid them by just going along in walls in a square pattern until about 50 seconds when one started acting weird (it went faster and did what is in the picture below, and shortly after I printscreened that, it went way into the cat's darkened area).
Also, there is a problem where if they are coming straight at you, they shake up and down (I suspect they are going up, then it sees that you are below them, so they come back down, but overshoot, so have to go up, and over and over), and if you go to close to the boundaries, or they are too close to each other, there green backgrounds overlap each other.
You can fix this by setting the mode in Pic.Draw (the last parameter), to picMerge, and setting the background colours of the images to white.
You can also fix some of the flashing 9like when you go to the top, by using View.Set ("offscreenonly") and View.Update, before and after (respectively) you draw everything.
Anyway, all things considered, great game!
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903.56 KB |
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80 Time(s) |
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