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Turing_Gamer
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Posted: Wed Nov 11, 2009 5:05 pm Post subject: Road Rage (car-shooting game) |
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Alright I need help with this program
Problem 1: it can't run... why?
Problem 2: I need a better rock...
Description: |
NOTE: When the file was compressed it said that a file was corrupt or broken. |
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Road Rage.zip |
Filesize: |
6.55 MB |
Downloaded: |
377 Time(s) |
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Sponsor Sponsor
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D_homes
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Posted: Wed Nov 11, 2009 6:36 pm Post subject: RE:Road Rage (car-shooting game) |
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what do you mean it cant run? the .exe ran fine for me
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Turing_Gamer
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Posted: Thu Nov 12, 2009 12:04 pm Post subject: Re: Road Rage (car-shooting game) |
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Sorry, it's the code that doesn't work not the executable. The exe is the older version that works.
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Turing_Gamer
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Posted: Tue Nov 24, 2009 12:20 pm Post subject: Re: Road Rage (car-shooting game) |
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Alright, here is the older, non-laggy version and the newer, arrayed laggy version...
Description: |
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Download |
Filename: |
Road Rage (2 versions).zip |
Filesize: |
19.52 MB |
Downloaded: |
189 Time(s) |
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jdubzisyahweh
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Posted: Mon Mar 01, 2010 12:16 pm Post subject: RE:Road Rage (car-shooting game) |
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laggy grfx occasionaly but well put together, but is sort of large for what it is. SUGGESTION: use bmp images of real cars.
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USEC_OFFICER
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Posted: Mon Mar 01, 2010 12:37 pm Post subject: RE:Road Rage (car-shooting game) |
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Use .GIFs instead. .bmps and jpegs reduce the quality. I believe it's called colour bleed or something like that. It looks terrible in a Turing game. Plus Turing doesn't support .PNGs.
PS: Thanks for actually contrabuting (Can't spell.)
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Turing_Gamer
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Posted: Mon Mar 01, 2010 12:47 pm Post subject: RE:Road Rage (car-shooting game) |
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I made this a long time ago and havn't gone around to fixing it. Btw, this is such a necropost
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USEC_OFFICER
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Posted: Mon Mar 01, 2010 12:51 pm Post subject: RE:Road Rage (car-shooting game) |
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Do you want me to post the card?
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Sponsor Sponsor
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Turing_Gamer
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Posted: Mon Mar 01, 2010 12:54 pm Post subject: RE:Road Rage (car-shooting game) |
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... No. Just want people to know that this is not one of my best submissions and there is no need to post here.
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USEC_OFFICER
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Posted: Mon Mar 01, 2010 12:55 pm Post subject: RE:Road Rage (car-shooting game) |
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I thought it was pretty good. (The safe-cracker one kinda sucked.)
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Euphoracle
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Posted: Mon Mar 01, 2010 1:15 pm Post subject: Re: RE:Road Rage (car-shooting game) |
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USEC_OFFICER @ Mon Mar 01, 2010 12:37 pm wrote: Use .GIFs instead. .bmps and jpegs reduce the quality. I believe it's called colour bleed or something like that. It looks terrible in a Turing game. Plus Turing doesn't support .PNGs.
PS: Thanks for actually contrabuting (Can't spell.)
This is outright false. GIFs and JPEGs reduce quality, BMP does not. There is nothing called 'colour bleed', it's called lossy compression.
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SNIPERDUDE
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Posted: Mon Mar 01, 2010 2:19 pm Post subject: RE:Road Rage (car-shooting game) |
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Exactly, BMPs and PNGs are lossless, while GIFs and JPEGs reduce image quality for compression.
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USEC_OFFICER
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Posted: Mon Mar 01, 2010 4:49 pm Post subject: RE:Road Rage (car-shooting game) |
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Ah, still, GIFs are still better than JPEGs, they only reduce colour qualties without getting the colour bleed thing with JPEGS. So it is partly false. Thank you for pointing 50% of it out.
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Euphoracle
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Posted: Mon Mar 01, 2010 10:27 pm Post subject: RE:Road Rage (car-shooting game) |
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GIFs are not better than jpegs if you use them for what they are intended. Gifs are absolute shit for photos, where as jpegs are bad for solid colors. There is no such thing as 'colour bleed', it is the artefacts of poor jpeg compression. It is not party false, you are entirely false. Good jpg compression can produce good enough image quality as a remarkably small size.
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USEC_OFFICER
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Posted: Tue Mar 02, 2010 3:44 pm Post subject: RE:Road Rage (car-shooting game) |
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Really? Then my JPEG compression must suck.
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