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 Road Rage (car-shooting game)
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Turing_Gamer




PostPosted: Wed Nov 11, 2009 5:05 pm   Post subject: Road Rage (car-shooting game)

Alright I need help with this program

Problem 1: it can't run... why?

Problem 2: I need a better rock...



Road Rage.zip
 Description:
NOTE: When the file was compressed it said that a file was corrupt or broken.

Download
 Filename:  Road Rage.zip
 Filesize:  6.55 MB
 Downloaded:  377 Time(s)

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D_homes




PostPosted: Wed Nov 11, 2009 6:36 pm   Post subject: RE:Road Rage (car-shooting game)

what do you mean it cant run? the .exe ran fine for me
Turing_Gamer




PostPosted: Thu Nov 12, 2009 12:04 pm   Post subject: Re: Road Rage (car-shooting game)

Sorry, it's the code that doesn't work not the executable. The exe is the older version that works.
Turing_Gamer




PostPosted: Tue Nov 24, 2009 12:20 pm   Post subject: Re: Road Rage (car-shooting game)

Alright, here is the older, non-laggy version and the newer, arrayed laggy version...


Road Rage (2 versions).zip
 Description:
GL

Download
 Filename:  Road Rage (2 versions).zip
 Filesize:  19.52 MB
 Downloaded:  189 Time(s)

jdubzisyahweh




PostPosted: Mon Mar 01, 2010 12:16 pm   Post subject: RE:Road Rage (car-shooting game)

laggy grfx occasionaly but well put together, but is sort of large for what it is. SUGGESTION: use bmp images of real cars.
USEC_OFFICER




PostPosted: Mon Mar 01, 2010 12:37 pm   Post subject: RE:Road Rage (car-shooting game)

Use .GIFs instead. .bmps and jpegs reduce the quality. I believe it's called colour bleed or something like that. It looks terrible in a Turing game. Plus Turing doesn't support .PNGs.

PS: Thanks for actually contrabuting (Can't spell.)
Turing_Gamer




PostPosted: Mon Mar 01, 2010 12:47 pm   Post subject: RE:Road Rage (car-shooting game)

I made this a long time ago and havn't gone around to fixing it. Btw, this is such a necropost
USEC_OFFICER




PostPosted: Mon Mar 01, 2010 12:51 pm   Post subject: RE:Road Rage (car-shooting game)

Do you want me to post the card?
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Turing_Gamer




PostPosted: Mon Mar 01, 2010 12:54 pm   Post subject: RE:Road Rage (car-shooting game)

... No. Just want people to know that this is not one of my best submissions and there is no need to post here.
USEC_OFFICER




PostPosted: Mon Mar 01, 2010 12:55 pm   Post subject: RE:Road Rage (car-shooting game)

I thought it was pretty good. (The safe-cracker one kinda sucked.)
Euphoracle




PostPosted: Mon Mar 01, 2010 1:15 pm   Post subject: Re: RE:Road Rage (car-shooting game)

USEC_OFFICER @ Mon Mar 01, 2010 12:37 pm wrote:
Use .GIFs instead. .bmps and jpegs reduce the quality. I believe it's called colour bleed or something like that. It looks terrible in a Turing game. Plus Turing doesn't support .PNGs.

PS: Thanks for actually contrabuting (Can't spell.)


This is outright false. GIFs and JPEGs reduce quality, BMP does not. There is nothing called 'colour bleed', it's called lossy compression.
SNIPERDUDE




PostPosted: Mon Mar 01, 2010 2:19 pm   Post subject: RE:Road Rage (car-shooting game)

Exactly, BMPs and PNGs are lossless, while GIFs and JPEGs reduce image quality for compression.
USEC_OFFICER




PostPosted: Mon Mar 01, 2010 4:49 pm   Post subject: RE:Road Rage (car-shooting game)

Ah, still, GIFs are still better than JPEGs, they only reduce colour qualties without getting the colour bleed thing with JPEGS. So it is partly false. Thank you for pointing 50% of it out.
Euphoracle




PostPosted: Mon Mar 01, 2010 10:27 pm   Post subject: RE:Road Rage (car-shooting game)

GIFs are not better than jpegs if you use them for what they are intended. Gifs are absolute shit for photos, where as jpegs are bad for solid colors. There is no such thing as 'colour bleed', it is the artefacts of poor jpeg compression. It is not party false, you are entirely false. Good jpg compression can produce good enough image quality as a remarkably small size.
USEC_OFFICER




PostPosted: Tue Mar 02, 2010 3:44 pm   Post subject: RE:Road Rage (car-shooting game)

Really? Then my JPEG compression must suck.
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