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baseballplayer13
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Posted: Sat Jun 13, 2009 3:21 pm Post subject: Halo 6-player game |
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THis was my grade 10 computers project. Since handing it in, I've added new game modes, started as only a CTF, and a map editor. Controls are listed before each game, PM me if you have questions. Hope you like it.
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Engine and Create-a-level included |
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HaloGame.zip |
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581.61 KB |
Downloaded: |
979 Time(s) |
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PrimalDoom
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Posted: Sun Jun 14, 2009 11:44 am Post subject: RE:Halo 6-player game |
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it's ok i was expecting something better but you can have 6 people playing at one time so it can probably get messy if you have full teams, but for what it is (an arcade game) i give it a decent 6/10 because no melee and no weapon variety but all in all a decent rating.
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baseballplayer13
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Posted: Sun Jun 14, 2009 2:36 pm Post subject: Re: Halo 6-player game |
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thanks for suggestions
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BigBear
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Posted: Sun Jun 14, 2009 3:07 pm Post subject: RE:Halo 6-player game |
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You should organize your files by using a hierarchical file system.
put all your music in a folder called music etc then in turing when you assign your picture variables
type "FOLDERNAME/FILENAME.EXT"
so for example Turing: | picnum (1) := Pic.FileNew ("1.bmp")
%is
picnum (1) := Pic.FileNew ("Pictures/1.bmp")
%if your folder is called Pictures
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This is make your turing source file easier to find
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baseballplayer13
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Posted: Sun Jun 14, 2009 4:44 pm Post subject: Re: Halo 6-player game |
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thanks BigBear didn't know i could do that
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ecookman
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Posted: Mon Jun 15, 2009 7:37 am Post subject: RE:Halo 6-player game |
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good job...i am addicted to this...p.s
how do you score with the flag
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baseballplayer13
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Posted: Mon Jun 15, 2009 2:49 pm Post subject: Re: Halo 6-player game |
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u score by returning to your base with the enemy flag, but your flag must also be there (return your team's flag by shooting flag carrier)
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BigBear
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Posted: Mon Jun 15, 2009 3:17 pm Post subject: RE:Halo 6-player game |
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Yeah i go and grab the flag then walk back to my base and i can't seem to cap the flag
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ecookman
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Posted: Mon Jun 15, 2009 4:02 pm Post subject: RE:Halo 6-player game |
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still, it won't let me score i can be there for like 5 mins and nothing
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baseballplayer13
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Posted: Mon Jun 15, 2009 6:11 pm Post subject: Re: Halo 6-player game |
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oops, posted glitchy version, give me a bit to get good version
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inertiasc
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Posted: Mon Jun 15, 2009 6:16 pm Post subject: Re: Halo 6-player game |
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I cant get it to run
It says this
Quote: Pic.Draw (CTFpic, (maxx div 2) - 160, maxy - 150, picMerge)
is an illegal picture ID number "0"
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Insectoid
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Posted: Mon Jun 15, 2009 6:48 pm Post subject: RE:Halo 6-player game |
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That means it isn't loading the picture. Did you move any files outside of their directories?
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ecookman
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Posted: Mon Jun 15, 2009 7:02 pm Post subject: Re: Halo 6-player game |
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baseballplayer13 @ Mon Jun 15, 2009 6:11 pm wrote: oops, posted glitchy version, give me a bit to get good version
lol no worries, I'll snag the good version when you post it, then take a good look at it.
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isaiahk9
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Posted: Mon Jun 15, 2009 7:46 pm Post subject: RE:Halo 6-player game |
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Although it is simplistic, this game is the most epic I've ever found for 6-player multiplayer. Although playing with 1, 2, 3 or even 4 seems boring, the madness unleashed with 6 players is crazy. I've played this game for hours, good job baseballplayer13.
@baseballplayer13 : If you re-release the good version, make sure it's the Lopez version.
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baseballplayer13
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Posted: Tue Jun 16, 2009 7:29 am Post subject: Re: RE:Halo 6-player game |
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isaiahk9 @ Mon Jun 15, 2009 7:46 pm wrote: Although it is simplistic, this game is the most epic I've ever found for 6-player multiplayer. Although playing with 1, 2, 3 or even 4 seems boring, the madness unleashed with 6 players is crazy. I've played this game for hours, good job baseballplayer13.
@baseballplayer13 : If you re-release the good version, make sure it's the Lopez version.
will do may include a couple of the other more interesting versions as well lol
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