Posted: Sat Nov 17, 2007 4:18 pm Post subject: Re: Hidden Bitmap Converter Beta (0.1)
It crashed on me when i put in a 1424 * 2040 picture.
(I wanted to test if you had thought about bigger pics)
But other than that when i put in a small one it worked. good job, i did something like this a long time ago and you've made me want to uncover it again
keep up the good work
StealthArcher
Posted: Sat Nov 17, 2007 5:04 pm Post subject: Re: Hidden Bitmap Converter Beta (0.1)
I have a version in the pic converter topic that can do larger pics.
It's because this one needs an array to store all the data, so the more ram you have, the bigger pic you can do, sadly.
However, unlike the other one, this one doesnt take 30 minutes to convert a 200x 200 picture.
I'm still working on this, mostly cosmetic changes for the next one, but in future releases, I want to implement a library algorithm system, where you must have the right algorithmic 'library', to reconvert the photo back to bitmap. Oh and I fixed the second widows resizing, so no more always default size, thing.
Mazer
Posted: Sat Nov 17, 2007 10:17 pm Post subject: RE:Hidden Bitmap Converter Beta (0.1)
So... why? You're doing this so that people can't edit the images, but what's to stop someone from ripping them from screenshots?
I always thought the point of this was to have something you can stick in the source code so that you only need to distribute the executable.
StealthArcher
Posted: Sat Nov 17, 2007 11:41 pm Post subject: Re: Hidden Bitmap Converter Beta (0.1)
It was, but I decided to create a new format that hid your bitmaps from anyone when transferring them, overly hopeful for a turing prog I know, but it gets me practicing.
code:
Any how version 0.2 is up changes include:
/*
-Cosmetic improvements, including those mentioned above, and some color changes.
-Can convert and examine greyscale versions of the bitmap, however file size has been increased to allow automatic determination of file's type.
-Console no longer immediatly closes when done a single conversion or examination.
*\
Hopefully the "library" system I'm thinking of won't be too hard to implement.....
Next update hopefully to include a crude version of that. Expect it in about a week or so.
HBM Converter v.0.2.zip
Description:
Version 0.2 Mostly Cosmetic changes, and greyscale capability.
Posted: Tue Nov 20, 2007 3:43 pm Post subject: Re: Hidden Bitmap Converter Beta (0.1)
code:
Yayzors, version 0.3 is up changes include:
/*
-Annoying incapability to convert large photos has been removed, by eleminating dependancy on a large array for pixel value storage.
-Can compress images using to in-line compression methods.
*\
Enjoy, I managed to get the new feature in quick, although it's only a compression library, not an encodec library.
Posted: Wed Nov 21, 2007 9:35 pm Post subject: Re: Hidden Bitmap Converter Beta (0.1)
YAY
This is perfect, i'm creating a game and i hate having all those separte files when sending it to a friend (aka pics) this way i'll be able to text-ify them and compress into one file then un-text-ify.
I did this myself, but my way was slow and i could only compress pictures that were the equivalent of my screen resolution (dont know why )
This will work perfectly into the instalation program for my game.
And of course i'll give credit to you
zylum
Posted: Wed Nov 21, 2007 10:35 pm Post subject: RE:Hidden Bitmap Converter Beta (0.1)
i dont see the point of this program. all it does is convert an image to essentially a bitmap without a header... why dont you just save it as a bitmap and add/remove bits from the header to make it unreadable.
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HeavenAgain
Posted: Wed Nov 21, 2007 10:39 pm Post subject: RE:Hidden Bitmap Converter Beta (0.1)
thats why its called "bit"map? (i have no idea....)
but if this does reduce the picture size (memory), than what jpg can already do... then thats wow
StealthArcher
Posted: Wed Nov 21, 2007 10:56 pm Post subject: RE:Hidden Bitmap Converter Beta (0.1)
Heh, haven't gotten that far, and It'll never be done on turing, as I cant manipulate individual bits. I'll have to port it to my one other well known(relatively) language, C++.
zylum
Posted: Thu Nov 22, 2007 12:37 am Post subject: RE:Hidden Bitmap Converter Beta (0.1)
why cant you manipulate individual bits?
StealthArcher
Posted: Thu Nov 22, 2007 2:00 am Post subject: Re: Hidden Bitmap Converter Beta (0.1)
I never found how to in turing. Do you know how?
[Gandalf]
Posted: Thu Nov 22, 2007 2:36 am Post subject: RE:Hidden Bitmap Converter Beta (0.1)
Posted: Tue Dec 11, 2007 10:20 pm Post subject: RE:Hidden Bitmap Converter Beta (0.1)
Alright, just so everyone knows (though I'm certain Mazer doesn't care), this project hasn't died. Yet...
I'm atm trying to figure a way to put in deflate or another compression method because inline (which the ones in here are) just don't cut it, and reduce size very little for the effort.
If anyone has a feature suggestion, please post it here or pm me. Or if you want to help, that'd be nice .
StealthArcher
Posted: Tue Jan 15, 2008 10:45 pm Post subject: Re: Hidden Bitmap Converter Beta (0.5)
ALRIGHT I MANAGED TO PULL IT OFF WOOO!
Okay enough with the overbearing noise, But I finally got a nagging problem out of the way.
And installed a nicer looking method for input to boot! Welcome, oh modified (not much yet) button class of Cervantes! (I'll write a tutorial when I get around to that)
Anyway changes:
code:
Changes include:
-Nicer gui effects for user friendliness
-Implementation of automatic compression runs
-Other stuff
-This took too long :(