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 Java Project Help
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Junaid2pac




PostPosted: Mon Dec 17, 2007 4:07 pm   Post subject: Java Project Help

I am in gr 12 and need to hand in a detailed description of a project that has to be handed this friday.....i have about 4 weeks to complete the actual program
Does anyone have any tips on wat possible program i could make within that time frame? I was thinking of a simple 2d game....will i have enough time to finish it?
Any suggestions for a simple game and any links to start making 2d games would also be helpfull
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sk8boarder1414




PostPosted: Mon Dec 17, 2007 9:28 pm   Post subject: Re: Java Project Help

Yeah you can do some games like, Chess, Battleship, Snake, that game where ur in a ship shooting astroids, i forget what it's called now..

I did a helicopter game the one with the mouse listener and you're avoiding blocks in the air. Collision detection was the hardest part. But yeah, those games are definitely doable in 4 weeks. Very Happy
Aziz




PostPosted: Mon Dec 17, 2007 11:24 pm   Post subject: RE:Java Project Help

In 4 weeks sure, but only if you're comfortable with Java. I'd do something without graphics or GUI first. You can always expand it later to GUI and graphics.
HeavenAgain




PostPosted: Mon Dec 17, 2007 11:32 pm   Post subject: RE:Java Project Help

^ i totally agree with Aziz, you could do some kind of Sudoku generator, or solver, or hmmm some cool equation that you developed Very Happy
but GUI and graphics are gonna take long, only if you are comfortable with it, then go for it, you've just expanded your choice by a billion
but you can still do lots of cool stuff with basic input and output
but still, look at your requirement, do what is required to do, meet those first, then do more or whatever
Junaid2pac




PostPosted: Wed Dec 19, 2007 9:08 pm   Post subject: Re: Java Project Help

Is there anything i can possibly make dat requires very little graphics, but is still interesting....it does not have to be a game
Aziz




PostPosted: Wed Dec 19, 2007 10:34 pm   Post subject: RE:Java Project Help

It's not "very little" graphics that's the problem. It's the fact that figuring out how to display a window and get custom graphics up takes a lot of work for a beginner.
Junaid2pac




PostPosted: Thu Dec 20, 2007 10:07 pm   Post subject: Re: Java Project Help

dats y im thinkin of not doing a game....maybe some application
Junaid2pac




PostPosted: Thu Dec 20, 2007 10:34 pm   Post subject: Re: Java Project Help

K i kinda have an idea for a final project....a game involving physics.....u set the initial velocity, height of a cannon...probably horizontal velocity only, but with gravity, (maybe wind speed) and you have to hit a target a certain distance away

Now my question is how would i seperate my classes to make the code more organized? What could my possible classes be...For ex... should i have a seperate class for the physics alone
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HeavenAgain




PostPosted: Thu Dec 20, 2007 10:45 pm   Post subject: RE:Java Project Help

OOP, 2 classes should do, a main class and a game class
remember to make sure of methods, thats normally the best way to "make the code more organized"
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