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 Slime Soccer
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chrisbrown




PostPosted: Wed Mar 07, 2007 6:39 pm   Post subject: Slime Soccer

My version of slime soccer. Ball physics are much more interesting, but some features are missing (Timer, country selection, world cup, ai, etc) Feel free to add anything you want, but I must apologize for the absence of comments.


SlimeSoccer.t
 Description:
2 player Slime Soccer

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 Filename:  SlimeSoccer.t
 Filesize:  7.42 KB
 Downloaded:  3103 Time(s)

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xHoly-Divinity




PostPosted: Wed Mar 07, 2007 7:15 pm   Post subject: Re: Slime Soccer

you should use Time.DelaySinceLast because on my comp it runs too fast/too slow on some comps
chrisbrown




PostPosted: Wed Mar 07, 2007 9:07 pm   Post subject: Re: Slime Soccer

I was kind of hoping we could turn this into a group project. If anyone has any ideas to improve, instead of saying
Quote:
you should use Time.DelaySinceLast

just add it in and upload the new version with a revision number. I haven't seen that sort of thing on compsci yet, and I thought it would be a great way to improve everyone's coding skills.

Oh and by the way, if you look at line 328:
code:

Time.DelaySinceLast (0)

The game was too slow with any other value for me.
Reality Check




PostPosted: Wed Mar 07, 2007 11:19 pm   Post subject: Re: Slime Soccer

Quote:
I was kind of hoping we could turn this into a group project. If anyone has any ideas to improve, instead of saying


5 bucks says you are simply trying to find an easy way to complete your project. I doubt anyone wants to randomly start adding code you. This board is about us giving help and you implementing it.
chrisbrown




PostPosted: Thu Mar 08, 2007 4:32 pm   Post subject: Re: Slime Soccer

I see your five and raise you ten. First of all, even if I was doing this as a school project there is no way I would try to use the code of others as my own. Secondly, considering I wrote this thing in about 4 hours total, I hardly think I need an easier way to complete it. Thirdly, I spend more time helping my classmates than coding when I'm in school, so please don't imply that I need help with Turing. If I did, I would post my question in the help section. The only reason I submitted my work was to share it with anyone who was interested.
octopi




PostPosted: Thu Mar 08, 2007 7:28 pm   Post subject: Re: Slime Soccer

Its nice that you've posted your code, I'm sure someone will learn something from it, but its also a little naive to expect people to expand upon your code, people have their own projects to work on.
DIIST




PostPosted: Fri Mar 16, 2007 10:27 pm   Post subject: Re: Slime Soccer

Hey this slime game could look more like the original if the eyes trailed the ball. But none the less good job.
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