Sound in AU Format not loading
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gsquare567
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Posted: Fri Jan 12, 2007 4:29 pm Post subject: Sound in AU Format not loading |
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in my code, i load a .au file. it worked in past versions of the code, just isnt working now, so it has nothing to do with the class i use to load .au files. also, i load a .midi file before that and it works. it gives a NullPointerException in the java console for applets. there must be a problem in how i implement it in my code. heres where it happens:
Class that implements methods to create game:
code: | void gameStartup()
{
// load sounds and music
music.load("music.midi");
shoot.load("shoot.au"); // - line with problem
//... |
Abstract class that uses inplemented methods to generate game format:
code: | abstract void gameStartup();
//...
public void init()
{
backBuffer = new BufferedImage(screenWidth, screenHeight, BufferedImage.TYPE_INT_RGB);
g2d = backBuffer.createGraphics();
sprites = new LinkedList<AnimatedSprite>();
addKeyListener(this);
gameStartup();// implemented by subclass - line with problem
} |
any ideas on what could be wrong? please remember this has worked before, just not by implementing a method from an abstract class. |
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gsquare567
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Posted: Thu Jan 18, 2007 5:35 pm Post subject: Re: Sound in AU Format not loading |
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nvm, solved. having graphics problems now :S the graphics dont even show up. add me on msn if u can help in graphics or reply here w/ ur email or any suggestions.
my email = gsquare567alt@hotmail.com |
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