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 Frequency Game!
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LaZ3R




PostPosted: Thu Sep 28, 2006 6:19 pm   Post subject: Frequency Game!

Was bored and decided to make this in the matter of 5 minutes, so try it out Smile.

I am seriously warning you though, don't go too high in frequency or you'll damage your speakers/headphones. Have Fun! Smile



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CyberGeek




PostPosted: Fri Sep 29, 2006 8:46 pm   Post subject: (No subject)

Laughing Laughing Laughing haahahhahaha.

Thats funny. I think that this program should only be ran with headphones and the volume at least three quarters of the way turned up.

Secondly, this is basic, but like you said, you got bored Wink Very Happy
lordroba




PostPosted: Mon Oct 02, 2006 6:23 pm   Post subject: (No subject)

It seems to cycle up and down when you get to the high numbers and then it just stops at 20000. Is that supposed to happen? Btw, my headphones still work fine:P
Clayton




PostPosted: Tue Oct 03, 2006 7:45 am   Post subject: (No subject)

it might just be that you cant hear the sound at that frequency Surprised, or the sound was just so "low" (because of the high frequency) that you couldnt hear it, even though it was there Razz
ericfourfour




PostPosted: Tue Oct 03, 2006 10:15 pm   Post subject: (No subject)

Well, playing Turing sounds won't damage you speakers (it uses sound () right?).
Here is a program that plays the Turing scale. as I like to call it.

code:

for i : 0 .. 800
    sound (i, 10)
end for


It isn't very complicated stuff. The first parameter is the frequency and the second is the duration.
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