3D-Landscape(Beta)
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DIIST
![](http://compsci.ca/v3/uploads/user_avatars/248212014b7d9f60741cd.jpg)
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Posted: Sat Jun 24, 2006 6:48 pm Post subject: 3D-Landscape(Beta) |
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Its beta, so its still in the testing, i was just expereminting with some 3d graphics. Bassically, you have two images the sky and the earth. the sky is overlayed on a sphere. The earth: the dark tones are used as height ratios, and the placing of the pixle is used as the x,z so you have 3d coordinates(x,y,z). Which i use to draw. It produces some pretty funky stuff. It just might not render problly if you dont have enough ram. Im really trying to avoid using a lot of memory. But if it just so happens to run, tell me what you think .
The files need to be called sky.bmp, and earth.bmp. I also include a fast blur engine so you can soften the image, so you wont get rigid mountains. Aslo read the "READ THIS.TXT" file
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The program may act funny in the begining. Also the pictures i provided are in jpg and need to converted to bmp, there are some tools in the tool folder to help you. |
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![](http://compsci.ca/v3/pafiledb/images/icons/clip.gif) Download |
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Scene Editor.zip |
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467.41 KB |
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250 Time(s) |
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Tony
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Posted: Sat Jun 24, 2006 7:21 pm Post subject: (No subject) |
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this is quite nifty, though you probably should have included better sample images. The results don't render to be as nice as your sample screenshots featured
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Tony's programming blog. DWITE - a programming contest. |
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DIIST
![](http://compsci.ca/v3/uploads/user_avatars/248212014b7d9f60741cd.jpg)
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Posted: Sat Jun 24, 2006 7:28 pm Post subject: (No subject) |
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Err, i guess it all depends on the picture you input.The key is exprementing . But im still testing it to try making it better. I should really have three files. One grayscale to show heigh and depth of the ground. One as a texture to overlay on the ground. And one for the display of the sky. But im sorta in the eye of the storm casue i just finished exams and ready to find out my mark on monday, so i have a whole lot of things to worry about.
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upthescale
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Posted: Sun Jun 25, 2006 8:31 am Post subject: (No subject) |
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pretty neat nice effects
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