Author |
Message |
DIIST

|
|
|
|
 |
Sponsor Sponsor

|
|
 |
zylum

|
Posted: Tue Jun 13, 2006 8:42 am Post subject: (No subject) |
|
|
pretty sweet. there apears to be a little 'V' at the top of the sphere though...
also, how are you achieving this 3d? raytracing or just some pseudo 3d thing?
+bits
|
|
|
|
|
 |
Mr. T

|
Posted: Tue Jun 13, 2006 12:29 pm Post subject: Alex's Opinion |
|
|
Quite astonishing.
|
|
|
|
|
 |
DIIST

|
Posted: Tue Jun 13, 2006 5:00 pm Post subject: (No subject) |
|
|
zylum wrote: pretty sweet. there apears to be a little 'V' at the top of the sphere though...
Oh shoot, i just realize that! Its an error in the drawing so it can be easily fixed. Also if you have and old computer it might not render properly cause there is not enough ram. Thank for reminding though! Also i am acheaving 3d by using 3d coordinates and converting them to 2d coordinates which turings drawpolygon function accepts and draws. I didnt really think you needed ray tracing for something so simple.
|
|
|
|
|
 |
AzureFire

|
Posted: Sun Jun 18, 2006 1:42 pm Post subject: (No subject) |
|
|
Wow..just wow... +bits
|
|
|
|
|
 |
Tony

|
Posted: Sat Jun 24, 2006 7:12 pm Post subject: (No subject) |
|
|
so are you drawing this at 2 polygons per pixel resolution? I'm pretty sure Turing draws polygons in solid colours.
This is pretty nifty +Bits
|
Tony's programming blog. DWITE - a programming contest. |
|
|
|
 |
upthescale
|
Posted: Sun Jun 25, 2006 12:01 pm Post subject: (No subject) |
|
|
is this an old post , cuz i erember this frum a while ago, or are u re-posting a better version?
|
|
|
|
|
 |
[Gandalf]

|
Posted: Sun Jun 25, 2006 4:30 pm Post subject: (No subject) |
|
|
Ugh... Just look at the dates above each post. That's all it takes.
Very nice program, thuvs, but I hadn't posted since I've only really had a chance to test it once on my 500MHz computer, and it didn't turn out too well. One of these days I'll try it out on a better computer...
|
|
|
|
|
 |
Sponsor Sponsor

|
|
 |
Clayton

|
Posted: Sun Jun 25, 2006 9:23 pm Post subject: (No subject) |
|
|
very nice , how exactly did you achieve that effect? +bits
|
|
|
|
|
 |
DIIST

|
Posted: Mon Jun 26, 2006 8:05 am Post subject: (No subject) |
|
|
[Gandalf] wrote:
Very nice program, thuvs, but I hadn't posted since I've only really had a chance to test it once on my 500MHz computer, and it didn't turn out too well. One of these days I'll try it out on a better computer...
Dont worry, it dosnt work on my computer either, i had to test it on my schools "High tech " computers that media art students have access too, to see if it even works. the problem is with the RGB.Setcolor, casue im using 24 bit bitmaps, and still using 256 color pallet, that loads what evers colour it needs. Dosnt seem to be succesful with some very old computers. Also that and the drawfillpolygon procedure and not enough mem.
|
|
|
|
|
 |
|