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Hack.saw
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Posted: Tue Jun 06, 2006 9:15 pm Post subject: grade 10 final project |
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Hmmm... First off I would like to say thanks to all who helped me on here, with out it this game would be garbage (most complicated thing we learned in school was drawfillarc ) Anyway this game is mostly done as far as the combat system goes I am mainly posting it too see if someone who has never seen it before can understand it. One problem with it i noticed is it runs perfect on an old proccesing unit but goes wayyyy to fast on a new one. You will have to add your own delays to compensate becasue:
A) I have no clue how fast your computer runs
and
B)I have to hand this version in at school and it runs perfect there
Please do not steal code w/o asking first ( i do not know how to hide it and turn the game into an .exe like others have)
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simply unzip and extract to desktop |
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improvedgame.zip |
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213.91 KB |
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267 Time(s) |
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Sponsor Sponsor
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BenLi
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Posted: Tue Jun 06, 2006 9:25 pm Post subject: (No subject) |
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okay, to compile it you go to the run menu and click generate stand-alone program
also, in the issue of timing, one thing you can do is time how long it takes for the cpu to go through one cycle of the loop and adjust the delay accordingly
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TheOneTrueGod
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Posted: Tue Jun 06, 2006 9:28 pm Post subject: (No subject) |
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or you can use Time.DelaySinceLast
For future reference, it would be nice if you put all of those files inside of a single folder within that zip file. I'm very lazy, and i'm sure quite a few other people on this site are, and we would all appreciate it if you did .
Also, How come your images are so large? larger images = takes up more space = not so lotsa great Why not just take that link picture, and make it the size you need it to be?
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Hack.saw
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Posted: Tue Jun 06, 2006 9:30 pm Post subject: (No subject) |
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KK, ill make the standalone tommorow (im going to bed now..."yawn") anyways easch person who tries thsi will have to add in his own delays (or some lucky ones wont ) I just didnt want to mess it up because i am going ot be handing it in. Sorry for any bad coding tagging im not a very organized person ><. lol anyways let me know what you think about it and good night everyone!
( just the last post about pic size, not quite sure what you mean i made the pics smaller in photoshop until they were the size i wanted and also for the time sync thing like i said before we never learned anything more complictad than a for/ end for in our usless class, almost everything in the game Cervantes and a few others (including some tutorials) taught me
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DIIST
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Posted: Tue Jun 06, 2006 9:59 pm Post subject: Re: grade 10 final project |
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Hack.saw wrote: One problem with it i noticed is it runs perfect on an old proccesing unit but goes wayyyy to fast on a new one.
Ever hear of fps! Just set a frame rate and delay a frame when ever it surpases the framerate.
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Hack.saw
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Posted: Wed Jun 07, 2006 8:55 am Post subject: (No subject) |
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hmmm... back now, dood morning everyone! I have heard of FPS from using "frap" when taking videos from WoW. Not sure how to use in turing though ><... Dont know if i mentioned b4 but you run the file titled adventuregame not the other adventure game files wtih numbers im keeping them to show dif stages of development. Whats everyone think of the game so far?
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Hack.saw
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Posted: Wed Jun 07, 2006 9:25 am Post subject: (No subject) |
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here is the game running standalone with all the extra stuff for school removed (and now conviently all in one file, y/w TheOneTrueGod)
(first one should work)
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Filename: |
New WinZip File.zip |
Filesize: |
132.13 KB |
Downloaded: |
144 Time(s) |
Description: |
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Download |
Filename: |
New WinZip File.zip |
Filesize: |
22 Bytes |
Downloaded: |
123 Time(s) |
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