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Armalite
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Posted: Wed Jan 25, 2006 5:03 pm Post subject: Two Player Same Keyboard? |
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Hey guys, i'm having problems making a game that uses two players on the same keyboard.
My problem is that I can only have one player moving at a time if they are holding the key down.
One player can hold up and move constantly but the second player cannot.
They can both however, frequently press a button and move in smaller, slower, increments.
I've looked at other sources and I just can't find a solution.
Right now a sample of my movement looks like this:
Select Case KeyCode
code: | Case vbKeyUp
If playerOne.Top > 0 Then
playerOne.Top = playerOne.Top - 10
Else
End If
Case vbKeyDown
If playerOne.Top < 900 Then
playerOne.Top = playerOne.Top + 10
Else
End If
End Select
Select Case KeyCode
Case vbKeyW
If playerTwo.Top > 0 Then
playerTwo.Top = playerTwo.Top - 10
Else
End If
Case vbKeyS
If playerTwo.Top < 900 Then
playerTwo.Top = playerTwo.Top + 10
Else
End If
End Select |
That is just for the first player moving up and down using arrow keys and the second player moving up and down using W and S.
Any help would be appreciated.
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GlobeTrotter
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Posted: Wed Jan 25, 2006 5:19 pm Post subject: (No subject) |
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Maybe you could have an array 0 .. 255 of boolean representing which keys are being pressed.
In the keyDown event, loop through and update any keys that are pressed.
Then in a timer event, use your boolean array to move your characters.
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Armalite
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Posted: Wed Jan 25, 2006 5:33 pm Post subject: (No subject) |
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Err...could you show me a simple example?
Sorry, but my VB skills are lacking.
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codemage
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Posted: Thu Jan 26, 2006 1:43 pm Post subject: (No subject) |
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Doing it in case might mean that only one key can be pressed at a time. (Not quite sure, since I can't see your whole setup).
Do it case independently.
As well, be aware that most cheap keyboards will only record about 4 keys pressed at the same time.
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wargamer17
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Posted: Fri May 11, 2007 7:25 pm Post subject: Re: Two Player Same Keyboard? |
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Hey, i know this was a topic from about a year ago, but i have the same problem. I am trying to get two player working in my game, but i can't seem to follow what is being said here. My teacher had the same idea as the post above with the use of a timer, but it doesn't make sense to me. Can someone please help me with this two player thing? i need this in about 3 days max.
thanks in advance!
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cool dude
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Posted: Fri May 11, 2007 10:31 pm Post subject: Re: Two Player Same Keyboard? |
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In the case of the topic being so old you should just start a new topic. Now i know exactly what your teacher meant by using a timer and i attached sample code to show you an example.
Description: |
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 Download |
Filename: |
FIGHT_~1.FRM |
Filesize: |
1.93 KB |
Downloaded: |
227 Time(s) |
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wargamer17
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Posted: Sun May 13, 2007 5:46 pm Post subject: Re: Two Player Same Keyboard? |
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Thank you so much for this help!! it is greatly appreciated! The only reason why i asked in this topic was because usually when i create a new topic and that topic was already asked i get yelled at and told to put it in one that had the same topic, so that is why i put it in this one. But yes, thank you for the help.
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cool dude
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Posted: Sun May 13, 2007 7:55 pm Post subject: Re: Two Player Same Keyboard? |
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no problem mate. glad i can help. Don't pay attention to the idiots that yell at you for starting a new topic instead of posting in a really old one.
If you have anymore questions feel free to ask
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wargamer17
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Posted: Sun May 13, 2007 10:44 pm Post subject: Re: Two Player Same Keyboard? |
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Alright, i won't worry about them. I will hopefully post my program in the submission forum when the project is done.
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