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 Homer textured 3D engine(added the source code)
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Homer_simpson




PostPosted: Sat May 31, 2003 4:26 am   Post subject: Homer textured 3D engine(added the source code)

Well it aint complete yet... (still needs zsorting)
but here's the demo(didn't use catalyst particle engine)

Nice work homer. +45 bits (to give you an even 1200 Razz) - Darkness



texture.zip
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 Filename:  texture.zip
 Filesize:  271.61 KB
 Downloaded:  296 Time(s)

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Mazer




PostPosted: Sat May 31, 2003 11:32 am   Post subject: (No subject)

umm.... didn't Catalyst already make pretty much the exact same thing?
Homer_simpson




PostPosted: Sat May 31, 2003 11:42 am   Post subject: (No subject)

yes but mines different... and i like 3d stuff... so i dont see anything wrong with writing this program...
Homer_simpson




PostPosted: Sat May 31, 2003 12:22 pm   Post subject: (No subject)

and here's mzer text effect ... lol
use + and - to zoom in and out



mazer.zip
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 Filename:  mazer.zip
 Filesize:  269.37 KB
 Downloaded:  235 Time(s)

Catalyst




PostPosted: Sat May 31, 2003 1:46 pm   Post subject: (No subject)

very nice work homer

it has a nice speed increase over my particle engine (probably b/c my engine is a bit bloated)
i also did a mazer style text effect, its in the replies to where he first posted his
Homer_simpson




PostPosted: Sat May 31, 2003 2:43 pm   Post subject: (No subject)

i saw yer text effect very nice... that particle engine of yers seems to be very useful...
Homer_simpson




PostPosted: Sat May 31, 2003 3:04 pm   Post subject: (No subject)

here's a textured cube... but zsorting still seems to have some bugs...
and i know the reason:sometimes the Z# in surfaces are the same that cuzez the problem
but here it is.......



texture2.zip
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 Filename:  texture2.zip
 Filesize:  4.78 KB
 Downloaded:  228 Time(s)

Homer_simpson




PostPosted: Sun Jun 01, 2003 11:23 pm   Post subject: (No subject)

Shocked Shocked Shocked Shocked
Posted Image, might have been reduced in size. Click Image to view fullscreen.
I just realized something very bad... i downloaded the attachment that i had sent it wasn't my 3d engine it was catalysts(attached the wrong file....)!!!!!!!!
Posted Image, might have been reduced in size. Click Image to view fullscreen.
I will now attach the right file...
sorry catalyst Embarassed Embarassed
Catalyst




PostPosted: Mon Jun 02, 2003 6:18 am   Post subject: (No subject)

everyone makes mistakes once and a while...
no biggie

this is what bothers me:
Catalyst wrote:

it has a nice speed increase over my particle engine (probably b/c my engine is a bit bloated)


i must be seeing things...
Homer_simpson




PostPosted: Mon Jun 02, 2003 3:19 pm   Post subject: (No subject)

well when it comes to speed this is as fast as it goes... i created these 2 files based on the speed...(1 of them uses mouse)


3d texturefast.zip
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 Filename:  3d texturefast.zip
 Filesize:  541.83 KB
 Downloaded:  232 Time(s)

Mazer




PostPosted: Mon Jun 02, 2003 5:07 pm   Post subject: (No subject)

Homer_simpson wrote:
I just realized something very bad... i downloaded the attachment that i had sent it wasn't my 3d engine it was catalysts(attached the wrong file....)!!!!!!!!


so my first comment was justified then? i wasn't trying to accuse you of being unoriginal or anything, i just thought it was the exact same thing catalyst made.

but now that i see the new one you posted it does look quite nice.
well done
Homer_simpson




PostPosted: Mon Jun 02, 2003 5:09 pm   Post subject: (No subject)

lol i guess i owe u and apology too Wink but... any way... yeah...it took some work...
right now i'm working on zsorting and trying to texturing polygons...but not on turing i'm gonna learn some other shit now...dunno c++ maybe that opengl stuff sounds crazy Very Happy
Catalyst




PostPosted: Mon Jun 02, 2003 5:15 pm   Post subject: (No subject)

c++ and opengl are great (directx scares me)
debugging in c++ with opengl can be a bitch tho
Homer_simpson




PostPosted: Mon Jun 02, 2003 5:22 pm   Post subject: (No subject)

yes i have worked with openg(the samples are cool)l for 5 mins i couldn't figure it out(i had only worked with c++ for like 30 mins) so i got bored and later on i forgot about it...
man... i should have learned c++ instead of php(i own php now) but... oh wellz... i gonna learn c++ now...
Catalyst




PostPosted: Mon Jun 02, 2003 5:42 pm   Post subject: (No subject)

my opengl seems to be screwed up
keep getting linker issues when trying to use glu
(a lot of other little probs too Evil or Very Mad )
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