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 Homer's 3D engine (added the source code)
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Homer_simpson




PostPosted: Wed May 28, 2003 6:58 pm   Post subject: Homer's 3D engine (added the source code)

well here it is homer's 3D engine


home3dengine2.zip
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Catalyst




PostPosted: Wed May 28, 2003 6:59 pm   Post subject: (No subject)

woot Very Happy

you got to love the ship (where did i get that model...)
JSBN




PostPosted: Wed May 28, 2003 7:00 pm   Post subject: (No subject)

that my friend, is sick...
Catalyst




PostPosted: Wed May 28, 2003 7:02 pm   Post subject: (No subject)

i think this would be the 5th 3d engine ive seen made in turing
Homer_simpson




PostPosted: Wed May 28, 2003 7:03 pm   Post subject: (No subject)

here's a shaded version of homer 3d engine... well sorta
Note: copy this file to the directory that u copied spike.arf



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Catalyst




PostPosted: Wed May 28, 2003 7:04 pm   Post subject: (No subject)

edit nvr mind
Homer_simpson




PostPosted: Wed May 28, 2003 7:04 pm   Post subject: (No subject)

this one's sorta like heat detection camera view download it u'll see what i mean... and it has to be copied to the same directory as spike.arf


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Catalyst




PostPosted: Wed May 28, 2003 7:05 pm   Post subject: (No subject)

nvr mind
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Homer_simpson




PostPosted: Wed May 28, 2003 7:06 pm   Post subject: (No subject)

Catalyst wrote:
you got to love the ship (where did i get that model...)

what does that mean?!
Homer_simpson




PostPosted: Wed May 28, 2003 7:06 pm   Post subject: (No subject)

and here's spike.arf if i didn't attach it...
and btw i made an engine catalyst made one who's engines were the other 5?



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Catalyst




PostPosted: Wed May 28, 2003 7:07 pm   Post subject: (No subject)

that was the model you posted over at the contest

i used that model to test every version of my engine
Catalyst




PostPosted: Wed May 28, 2003 7:08 pm   Post subject: (No subject)

r u using a distance based algorithm for those demos?
it looks similar to my old lighting model
Catalyst




PostPosted: Wed May 28, 2003 7:10 pm   Post subject: (No subject)

these r the engines ive seen:
the first 2 were wireframe only
rapscalls had vsd and culling



1- from a holdsoft gfx contest
2- frank on the ooturing forums
3- rapscallion on this forum and ooturing
4- my 3d engine Very Happy
5- you
Homer_simpson




PostPosted: Wed May 28, 2003 7:15 pm   Post subject: (No subject)

well u never realeased the code for lighting version of engine... and i have no idea how it worked mine is based on distanse between point 0,0,0 and the center of eachpolygon... i dont even know if it's the proper way of lighting coz i never had any tutorials... i only started making the engine knowing:
drawdot(x/z,y/z,color)

and the engine model i only used in my first version of engine wanted it to be original so i used my own model in other one's
btw i'll release the code soon...
Homer_simpson




PostPosted: Wed May 28, 2003 7:16 pm   Post subject: (No subject)

JSBN wrote:
that my friend, is sick...

what's sick?
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