// CERATE A SIMPLE MAP
byte [] map =
{
W, W, W, W, W, W, W, W, W, W, W, W,
W, O, O, O, O, O, O, O, O, O, O, W,
W, O, O, O, O, O, O, O, O, O, O, W,
W, O, O, O, O, O, O, O, O, O, O, W,
W, O, O, O, O, O, O, O, O, O, O, W,
W, O, O, W, O, O, O, O, O, O, O, W,
W, O, O, O, O, O, O, O, O, O, O, W,
W, O, O, O, O, O, W, O, O, O, O, W,
W, O, O, O, O, O, O, O, O, O, O, W,
W, O, O, O, O, O, O, O, O, O, O, W,
W, O, O, O, O, O, O, O, O, O, O, W,
W, W, W, W, W, W, W, W, W, W, W, W,
}
;
fMap = map; |