| Author |
Message |
rizzix
|
Posted: Sat Nov 20, 2004 4:30 pm Post subject: (No subject) |
|
|
| do u know how a cube has 6 2D sides? a hypercube has 6 3D sides(i.e each side has a depth dimension as well).. hence 4D.. cuz to describe the cube u have to talk about 4 different dimensions
|
|
|
|
|
 |
Sponsor Sponsor

|
|
 |
Catalyst

|
Posted: Sat Nov 20, 2004 4:34 pm Post subject: (No subject) |
|
|
dodge: thinking science or engineering but having a hard time deciding past that, uni will probably waterloo or mcmaster (since it has general 1st year engineering)
hyperflexed: yes in visual it is only 3d since im projecting the 4d cube into 3d space just as you project a 3d object to 2d to get an image of a 3d dimensional object on a screen
some of the projection attributes might be distorting was going on here, this version give a better view (also replaced 1st one too)
| Description: |
|
 Download |
| Filename: |
4Dprojector.t |
| Filesize: |
9.99 KB |
| Downloaded: |
156 Time(s) |
|
|
|
|
|
 |
HyperFlexed

|
Posted: Sat Nov 20, 2004 9:01 pm Post subject: (No subject) |
|
|
| okayy... I thought I was going crazy. good.
|
|
|
|
|
 |
Andy
|
Posted: Sun Nov 21, 2004 8:06 pm Post subject: (No subject) |
|
|
| cool.. what engineering? im prolly doing either software engineering or computer...
|
|
|
|
|
 |
Catalyst

|
Posted: Sun Nov 21, 2004 9:50 pm Post subject: (No subject) |
|
|
| undecided myself
|
|
|
|
|
 |
RaPsCaLLioN

|
Posted: Mon Nov 22, 2004 9:31 pm Post subject: (No subject) |
|
|
| Not all 3D objects are defined as a perpendicular translation of a 2D shape though. Such as a sphere is a two plane rotation of a circle mapping each point along the circumfrence as it spins - think of a spinning quarter, it looks like a sphere as it spins. How would you represent a 4D circular shape?
|
|
|
|
|
 |
rizzix
|
Posted: Mon Nov 22, 2004 10:44 pm Post subject: (No subject) |
|
|
| 4D circular... himm like a tire? ah! has to be..
|
|
|
|
|
 |
RaPsCaLLioN

|
Posted: Mon Nov 22, 2004 11:01 pm Post subject: (No subject) |
|
|
| Uh... 4D spherical maybe? See each shape has it's own name in whatever dimension. Square=Cube=Tesseract... but Circle=Sphere=? How would you represent a rounded 4D image? What would you call it?
|
|
|
|
|
 |
Sponsor Sponsor

|
|
 |
Catalyst

|
Posted: Mon Nov 22, 2004 11:45 pm Post subject: (No subject) |
|
|
im guessing it would look exactly like a sphere (making it rather uninteresting) when projected down to 3d(since spheres are circles when projected to 2d). To generate it you would need to rotate a sphere through the 4th dimension. For naming it i think hypersphere would work although it lacks pinache.
|
|
|
|
|
 |
Viper

|
Posted: Thu Nov 25, 2004 4:48 pm Post subject: (No subject) |
|
|
| omg that is sooo sick
|
|
|
|
|
 |
omar
|
Posted: Wed Dec 01, 2004 8:54 am Post subject: (No subject) |
|
|
| True it's not 4D but it is still pretty amazing... with drawstar and drawmapleleaf u will be pretty much stuned ( hey snowman guy make ur avatar smaller ... it's annoying.)
|
|
|
|
|
 |
zomg
|
Posted: Wed Dec 01, 2004 11:55 am Post subject: (No subject) |
|
|
i always thought a sphere was just 2d circle with shading to make it look like its 3d how could u make a 4d circle
unless it was transparent i guess...
|
|
|
|
|
 |
m&m
|
Posted: Wed Dec 01, 2004 12:08 pm Post subject: (No subject) |
|
|
this is pretty mind boggling
jeez i didn't evenkno anything existed beyond 3D lol
|
|
|
|
|
 |
rizzix
|
Posted: Wed Dec 01, 2004 3:10 pm Post subject: (No subject) |
|
|
| yes there is also 5d 6d 7d 8d and Nd... but u may not be able to represent them visually
|
|
|
|
|
 |
omar
|
Posted: Thu Dec 02, 2004 9:41 am Post subject: (No subject) |
|
|
Ok listen professors all over the world have concluded that we live in a three dimensional world hence the fact that any figure you can imagine be defined by three axis... the only other argument is that the fourth dimension is time which is still unreasonable to my standards. If you claim you have a four dimensional object it can still be defined using the three axis x,y,z don't be stupid
|
|
|
|
|
 |
|