Posted: Thu Nov 05, 2009 2:48 pm Post subject: Re: Halo 6-player game
Very good for a turing game!
I don't understand how ecookman can't capture his flag though..? I get it everytime. lol
good job baseballplayer13, maybe you should make it a 2 player split screen with 1st person view somehow? lol that would be quite a challenge.
Megaman_Zero
Posted: Thu Nov 05, 2009 2:56 pm Post subject: Re: Halo 6-player game
@.@ This has to be the best Turing-made game I've played. A very good job IMO.
SNIPERDUDE
Posted: Thu Nov 05, 2009 5:57 pm Post subject: Re: Halo 6-player game
Megaman_Zero @ November 5th 2009 wrote:
@.@ This has to be the best Turing-made game I've played. A very good job IMO.
No doubt he put a good amount of effort into his game. Also thought you should check out this game made in Turing, one of my favourites by far: http://compsci.ca/v3/viewtopic.php?t=13809
Tony
Posted: Thu Nov 05, 2009 6:37 pm Post subject: RE:Halo 6-player game
Some constructive commentary on the code:
User interface could use some work. The mix of spread out GUI elements and white screens of text are inconsistent and poorly though out.
I don't think that "technic" is a standard font.
There are 6 way parallel arrays for bloody everything. Try to use records/types.
There are large blocks of code that describe config values.
for i: 1..25
picnum(i) := Pic.FileNew(intstr(i) + ".bmp")
end for
Instead of
code:
process gameover
Music.PlayFile ("gameover.mp3")
end gameover
the preferred way is to use
code:
Music.PlayFileReturn("gameover.mp3")
Although that's more of a semantic thing.
code:
procedure modenext
if gamemode = "CapturetheFlag" then
gamemode := "TeamDeathmatch"
elsif gamemode = "TeamDeathmatch" then
...
It would be cleaner to have an integer ID for a game mode, and an array that holds string names to display. This way your entire procedure would have been
Posted: Fri Nov 06, 2009 2:26 pm Post subject: RE:Halo 6-player game
awsome game man
Megaman_Zero
Posted: Fri Nov 06, 2009 2:48 pm Post subject: Re: Halo 6-player game
Sniperdude: I would look at it, but I'm have trouble with figuring out how to save the download. (I was only able to get this one saved since a friend has dowloaded it and he transfered it to my files)
landfarm
Posted: Tue Nov 24, 2009 10:15 pm Post subject: Re: Halo 6-player game
Hey good job! This is a great game considering it was made in Turing. I still seem have to trouble scoring with the blue guy in 2 player mode though. But again, congratulations!