openGL/DirectX
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bugzpodder

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Posted: Fri Jun 11, 2004 4:41 pm Post subject: openGL/DirectX |
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what can somebody make with openGL and DirectX programming but without using supporting 3D softwares like 3DS max or blender?? |
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Catalyst

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Posted: Sat Jun 12, 2004 12:46 am Post subject: (No subject) |
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a lot
procedurally generated terrains
various 2d games/effects
particle systems
fractals
procedurally generated textures
mathematical objects (helixes, toruses (torii?),knots,etc.)
etc. |
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