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 Incomplete Text-Based Adventure
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Mattlap




PostPosted: Wed May 04, 2011 7:29 pm   Post subject: Incomplete Text-Based Adventure

Hi guys, I was just wondering if some of you could test this out and give me some feedback on it.

(please note that only east is totaly done and north is somewhat done. I'll finish this is i do get some positive feedback, if not i'll just scrap this project)

-Matt



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Tony




PostPosted: Wed May 04, 2011 9:27 pm   Post subject: RE:Incomplete Text-Based Adventure

I guess this works if there are only just a couple of choices, but it'd be easy to get lost in the mess of the code as you add more and more choices and text.

Ideally, the choices and text are treated as data that's loaded from a textfile; the game itself is just an engine that lets one play through the encoded tree-of-choices + text.
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
mirhagk




PostPosted: Thu May 05, 2011 7:19 am   Post subject: Re: Incomplete Text-Based Adventure

http://compsci.ca/holtsoft/doc/str_lower.html
Mattlap




PostPosted: Sat May 07, 2011 8:34 pm   Post subject: Re: Incomplete Text-Based Adventure

Hey anyone reading this, I'm almost done. All I have to do is just the west side. If you have any suggestions for what that should be, any suggestions for if I should change something, or if you have any constructive critisism, I'd love to hear it.

-Matt



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