Screen Saver
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The_Bean
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Posted: Fri Mar 27, 2009 3:20 pm Post subject: Screen Saver |
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Unfortunately Turing doesn't support fullscreen so it's not a real screensave, but it's close.
I originally made this in python and decided to see if turing could handle it. Surprisingly it could, and with really high speeds, enough that i actually had to slow it down.
If you want to mess around with it you can change the first 2 variables to control the rate of change between colours, and the number of points in the shape.
Turing: |
var colourStep : int := 500 %Colour changing speed %1000
var numPoints := 4 %Number of points in shape %4
View.Set ("graphics:max,max,offscreenonly,nobuttonbar,title:Screen Saver")
Text.ColourBack (7)
cls
type Colour :
record
g, r, b : real
end record
var c : array 1 .. 3 of Colour
c (1).r := 0
c (1).g := 0
c (1).b := 0
c (2).r := Rand.Real ()
c (2).g := Rand.Real ()
c (2).b := Rand.Real ()
c (3) := c (1)
var x, y, a : array 1 .. numPoints of real
for i : 1 .. numPoints
x (i ) := Rand.Int (0, maxx)
y (i ) := Rand.Int (0, maxy)
a (i ) := Rand.Int (0, 360)
end for
var ticker : int := 0
var timer := Time.Elapsed
loop
c (3).r + = (c (2).r - c (1).r ) / colourStep
c (3).g + = (c (2).g - c (1).g ) / colourStep
c (3).b + = (c (2).b - c (1).b ) / colourStep
ticker + = 1
if ticker = colourStep then
ticker := 0
c (1) := c (2)
c (2).r := Rand.Real ()
c (2).g := Rand.Real ()
c (2).b := Rand.Real ()
end if
RGB.SetColour (255, c (3).r, c (3).g, c (3).b )
for i : 1 .. numPoints
x (i ) + = cosd (a (i )) * 1
y (i ) + = sind (a (i )) * 1
if x (i ) > maxx then
a (i ) := Rand.Int (90, 270)
elsif x (i ) < 0 then
a (i ) := Rand.Int (- 90, 90)
end if
if y (i ) > maxy then
a (i ) := Rand.Int (180, 360)
elsif y (i ) < 0 then
a (i ) := Rand.Int (0, 180)
end if
end for
for i : 1 .. numPoints
Draw.ThickLine (round (x (i )), round (y (i )), round (x (i mod numPoints + 1)), round (y (i mod numPoints + 1)), 2, 255)
end for
exit when hasch
if Time.Elapsed - timer >= 25 then
timer := Time.Elapsed
View.Update
end if
Time.DelaySinceLast(1)
end loop
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Insectoid
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Posted: Fri Mar 27, 2009 3:28 pm Post subject: RE:Screen Saver |
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Um...it's not really doing anything...just drawing a bunch of lines and stuff that make no sense. I think the coding is interesting, but the result just looks like a mess.
As it stands, this counts as a "Omg so trippy cool flashes" to me. I'm not trying to be harsh, maybe it's just buggy on my computer. Can you describe what it's supposed to look like? |
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andrew.
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Posted: Fri Mar 27, 2009 4:42 pm Post subject: RE:Screen Saver |
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It's pretty cool, but I think insectoid's right, it does count as "Omg so trippy cool flashes". |
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saltpro15
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Posted: Fri Mar 27, 2009 5:42 pm Post subject: RE:Screen Saver |
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pretty cool, I say that the coding is sufficient to keep it where it is, it's not really "OMG trippy flashes" material |
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SNIPERDUDE
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Posted: Fri Mar 27, 2009 10:22 pm Post subject: RE:Screen Saver |
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Hmm, on my computer (I'm not sure if it is just running slow on insectoid's computer) it seems to run smooth and quite fine.
I do believe that considering both the fact that he set is to be a 'screensaver', and the coding is sufficient enough to classify it as a programme, I don't see any problem here. Unless the "OMG trippy flashes" category includes all visual effects.
Cool gradient effect though. |
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Tallguy
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Posted: Fri Apr 03, 2009 7:28 am Post subject: RE:Screen Saver |
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i like it, very well done |
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