Computer Science Canada circles + archs 
Author:  JSBN [ Thu May 08, 2003 11:57 am ] 
Post subject:  circles + archs 
i am getting pissed off, so i thought i'd ask. I need to get a circle to move in an arch. can someone give me some pionters? problem is that after a short period of time it starts to move too quickly :/ 
Author:  Tony [ Thu May 08, 2003 12:04 pm ] 
Post subject:  
use trig to find your new location. SOH CAH TOA or you could use a circle equation... x^2 / Rx + y^2 / rY = 1 Radius remains the same, X is determined by forloop, solve for y and you got your new position... Though that would work for 0 to 180 degrees... use trig if you wanna move further. 
Author:  Homer_simpson [ Thu May 08, 2003 12:45 pm ]  
Post subject:  
I dunno if this is what yer askin for... =/

Author:  JSBN [ Thu May 08, 2003 6:22 pm ] 
Post subject:  
yes, but i need it to go faster and for 90o (bottom to mid top) +10 bits for helping a mod 
Author:  Homer_simpson [ Thu May 08, 2003 6:56 pm ]  
Post subject:  
i guess this is as fast as it can be...

Author:  Homer_simpson [ Thu May 08, 2003 6:58 pm ]  
Post subject:  
oooooooh sorry=( nvm the last post try this one u can make it go as fast as u want

Author:  Asok [ Thu May 08, 2003 8:03 pm ] 
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hehe JSBN, homer just figured out a nice chunk of your ISP for you. Be sure to give him credit in your ISP. 
Author:  JSBN [ Fri May 09, 2003 11:17 am ] 
Post subject:  
yeah, will do, thx alot man 
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