Computer Science Canada

updates

Author:  TrAnCeIn4LiFe [ Mon Jun 14, 2004 8:37 pm ]
Post subject:  updates

alrite with some help i got plane to get hit now my problem is how could i update the ultimate postion of my x to add 8 always for y and x cordiante, y when move up and x when move down... an ideas i tried using for x: 1..maxx did not work...

here is what it looks like

code:

if bxr + 25 >= exr + 5 and bxr <= exr + 5 and byt <= eyt and byt + 25 >= eyt then
        planelife := planelife - 1  % subtracts 1 life if the enemy touches you
    end if


and to still be abal to get hit.. because now i can onyl get hit if i''m in bottom left corner at postion 0,0

Author:  romper [ Wed Jun 16, 2004 9:20 pm ]
Post subject: 

i'd help you but i need to see more of your prog

Author:  SuperGenius [ Wed Jun 16, 2004 9:23 pm ]
Post subject: 

your question is a little bit confusing to me. I will be able to understand what you are asking better if you rephrase the question and include some code.

Author:  Tony [ Wed Jun 16, 2004 11:25 pm ]
Post subject: 

why would you be adding to X when moving down? would it not make more sence to subtract from Y? as in opposite of adding to Y when moving up Thinking...

Author:  TrAnCeIn4LiFe [ Fri Jun 18, 2004 8:45 pm ]
Post subject: 

ah that project is over lol working on new one now


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