Computer Science Canada Sierpinski's Triangle |
Author: | LiamMB59 [ Sun Mar 08, 2020 8:29 pm ] |
Post subject: | Sierpinski's Triangle |
I'm new to Turing and have just started because of my computer science class (grade 10). I have about 2 months of experience. My assignment is to construct Sierpinski's Triangle using the chaos game, and I'm a bit overwhelmed. I understand you have an equilateral triangle, and you need to first place a random dot within the triangle. Then pick a random point of the triangle and place a dot on the midpoint between your dot and said random point. I know the basics to do this, I just don't really know where to start. How do I set boundaries for the first random point? I know it's 2020 and Turing is barely used but I'll take any help I can get. Thanks |
Author: | ZetaEta [ Mon Mar 09, 2020 9:34 pm ] |
Post subject: | RE:Sierpinski\'s Triangle |
Any update? I have also been asked to do the same assignment. I do understand the concept but I'm a bit lost. If you ever figure this out, could you help me? Thank you |
Author: | LiamMB59 [ Tue Mar 10, 2020 10:03 am ] | ||
Post subject: | Re: Sierpinski's Triangle | ||
This was actually much easier than I thought:
So the first random point doesn't have to be within the triangle to work. This made things way easier. You get a random integer that decides which vertex you'll use, then use if statements to decide the midpoint for each one. Very simple and very cool graphic! Also colour customization is easy. |
Author: | ZetaEta [ Tue Mar 10, 2020 7:57 pm ] |
Post subject: | Re: Sierpinski's Triangle |
So by using such a small range for randint to pick from (1-3), you were able to predict the 3 possibilities, which is 1,2 or 3 and created if statements based of off them. Wow, this made me look at randint from a different perspective. randint may be random, but it isn't unpredictable. Thank you so much for your help and for opening my eyes |
Author: | TokenHerbz [ Mon Apr 13, 2020 4:59 am ] |
Post subject: | RE:Sierpinski\'s Triangle |
never steal code, make it your own. |