Computer Science Canada Dice rolling betting game with graphics |
Author: | Paul [ Thu Jan 29, 2004 6:34 pm ] |
Post subject: | Dice rolling betting game with graphics |
With my ultra-n00bish programming skills(?), I made this dice betting game with graphics (if it can be called that). (featuring gorilla thug from horseracing game). |
Author: | we64 [ Thu Jan 29, 2004 6:35 pm ] |
Post subject: | |
pretty good |
Author: | TheXploder [ Thu Jan 29, 2004 6:40 pm ] |
Post subject: | |
Nice, I like it... Maybe you could reduce the 'Phat' a bit... PS: we64, how did you get that 400 bits so quickly? |
Author: | Paul [ Thu Jan 29, 2004 6:41 pm ] |
Post subject: | |
WTF is "phat" ??? BTW, has ANYone met the gorilla thug yet? |
Author: | shorthair [ Thu Jan 29, 2004 6:41 pm ] |
Post subject: | |
rockin , a bit buggy though , i bet 100 on hte first game and lost , then i switched games , and it said how much of your 1000 , i thoughht okay it resets inbetween games , but no , i bet 1000 and then my balance was -100 , so it actually keep going , you should cnage teh amount you acan bet , so that you can neer go beow 0 |
Author: | Paul [ Thu Jan 29, 2004 6:43 pm ] |
Post subject: | |
Actually, thats where the gorilla thug comes in, if you bet more than u have, u borrow money from the thug, and if you end game with negative money, you meet him... |
Author: | TheXploder [ Thu Jan 29, 2004 6:44 pm ] |
Post subject: | |
'phat' meaning your writing it's huge!! too, huge, it's all over the place, I'm not blind... |
Author: | Paul [ Thu Jan 29, 2004 7:22 pm ] |
Post subject: | |
Could have fooled me... the way you tackled the multiple choices... I think some 1 gave we64 some, maybe Tony... or maybe he got bits for that solution for the Windows XP prob, but then he'd have 1 million |
Author: | Paul [ Thu Jan 29, 2004 10:44 pm ] |
Post subject: | |
I might make a couple more gambling programs, improve the old ones, then once I learn how to do buttons ( currently searching for a tutorial ), I'll put them together into "Paul's Casino" |
Author: | shorthair [ Thu Jan 29, 2004 10:45 pm ] |
Post subject: | |
What kind of buttons , turings GUI buttons , or ones that you make yourself , like drawbox , and hten use a mousewher statement (those are beteter , way better ) , turings are very limited and take up huge amounts or processing |
Author: | TheXploder [ Thu Jan 29, 2004 10:52 pm ] |
Post subject: | |
yes, yes, my precious, *hmm, hmm, eh* I mean look at my buttons: |
Author: | we64 [ Thu Jan 29, 2004 11:14 pm ] |
Post subject: | |
nice button man, but isn't it a little small... |
Author: | Paul [ Thu Jan 29, 2004 11:34 pm ] |
Post subject: | |
Thanks for the buttons, I'm having trouble with the ones that I draw... I'll learn from them. Edit from later, AFTER seeing it what is it suppose to do? |
Author: | TheXploder [ Thu Jan 29, 2004 11:40 pm ] |
Post subject: | |
No it's not small... you can change it, here I commented it better, and you can change the colour now: |
Author: | Paul [ Thu Jan 29, 2004 11:43 pm ] |
Post subject: | |
thanx, I got it now, I could start creating my own buttons. |
Author: | TheXploder [ Thu Jan 29, 2004 11:50 pm ] |
Post subject: | |
I could add a mouse (pressing/colission) system if you want, for you to see, how it could be done.. But I am bit hungry... |
Author: | Paul [ Thu Jan 29, 2004 11:58 pm ] |
Post subject: | |
thats ok, if you do it, I won't understand it, I'd like to learn for myself. |