Computer Science Canada My version of Pong |
Author: | saltpro15 [ Tue Jan 27, 2009 6:27 pm ] |
Post subject: | My version of Pong |
So this was my gr10 ISU made in about an hour, my class isn't exactly elite so the teacher wasn't expecting much I tried to make it as much like the original as possible (except the winning screens) let me know what you think of it. Next project I'm thinking raycasting, so any ideas for that would be great to throw at me too |
Author: | andrew. [ Tue Jan 27, 2009 8:55 pm ] |
Post subject: | RE:My version of Pong |
It's pretty good. I like how you made the directions change depending on how you hit it. Most people just take the x or y value and multiply it by -1. BTW, isn't jumping from Pong to raycasting kinda huge? |
Author: | saltpro15 [ Tue Jan 27, 2009 9:01 pm ] |
Post subject: | RE:My version of Pong |
Not to sound cocky, but this game didn't even begin to test my abilities, I understand the basics of raycasting, I just don't know how to make it efficient enough to run smoothly in Turing |
Author: | andrew. [ Tue Jan 27, 2009 9:05 pm ] |
Post subject: | RE:My version of Pong |
Haha. I didn't want you to start raycasting, get frustrated, and quit programming. jk. |
Author: | saltpro15 [ Tue Jan 27, 2009 9:10 pm ] |
Post subject: | RE:My version of Pong |
lol no im definitely sticking with programming. I think an answer might lie in variable recycling, i'll look into it |
Author: | saltpro15 [ Wed Jan 28, 2009 11:19 am ] |
Post subject: | RE:My version of Pong |
here's an update, the screen was too big, made the game too slow |
Author: | saltpro15 [ Thu Mar 05, 2009 1:56 pm ] |
Post subject: | Re: My version of Pong |
UPDATE : I had some free time in Careers class today, so I added AI, enjoy being PWNED by my computer player |
Author: | Tallguy [ Thu Mar 05, 2009 2:06 pm ] |
Post subject: | RE:My version of Pong |
good job dude, i've seen some pong games on turing that really suck, but yours is pretty good good work, i like the updates |
Author: | saltpro15 [ Thu Mar 05, 2009 7:17 pm ] |
Post subject: | RE:My version of Pong |
thanks man |
Author: | leafs23 [ Wed Apr 08, 2009 3:30 pm ] |
Post subject: | Re: My version of Pong |
nice game |
Author: | leafs23 [ Wed Apr 08, 2009 3:30 pm ] |
Post subject: | Re: My version of Pong |
nice game |
Author: | SNIPERDUDE [ Wed Apr 08, 2009 5:21 pm ] |
Post subject: | RE:My version of Pong |
I hope not to go too much off topic here, but you said you wanted to do raycasting? This tutorial helped me out a lot: http://www.permadi.com/tutorial/raycast/index.html |
Author: | saltpro15 [ Wed Apr 08, 2009 5:25 pm ] |
Post subject: | RE:My version of Pong |
thanks SNIPERDUDE |
Author: | SNIPERDUDE [ Fri Apr 10, 2009 4:43 pm ] |
Post subject: | RE:My version of Pong |
No problem, it goes into all the math, logic, and things you need to know - very useful. Good luck with your Raycasting. Sorry to anybody who felt I was going off topic, continue to talk about the post. |
Author: | lolufail [ Mon Oct 18, 2010 1:22 pm ] |
Post subject: | RE:My version of Pong |
lol can you not just post the codes instead of the downloads????? |
Author: | Insectoid [ Mon Oct 18, 2010 1:35 pm ] |
Post subject: | RE:My version of Pong |
lol can you not just look at datestamps instead of necroing ancient dead threads????? |
Author: | copthesaint [ Mon Oct 18, 2010 2:56 pm ] |
Post subject: | RE:My version of Pong |
I remember this post... Lol Waaaaaay back when |