Computer Science Canada Using Sprites in turing 4.0.x |
Author: | Dan [ Sat Mar 06, 2004 3:42 pm ] |
Post subject: | Using Sprites in turing 4.0.x |
Check out this thing i made here: http://www.compsci.ca/mx/index.php?page=58 you may need to know how to import unit files to get it working. If you guys rember what Sprites where u may find this cool. For thous who do not, they are like pics but when u move them they dont deleleat the backgorup so it makes animation easer and better b/c you dont have to redraw the back gorund every few seconds. I got a doc on there on how to uses them to so that may help explaine it a bit. |
Author: | Dan [ Sat Mar 06, 2004 7:05 pm ] | ||
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Another EX code:
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Author: | recneps [ Sat Mar 06, 2004 8:49 pm ] |
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Nice Dan, you should submit that to Holtsoft! haha. If you werent admin/mod id give you ALL ME BITS! |
Author: | Omicron91 [ Mon Dec 20, 2004 5:55 pm ] |
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Dan, can I have your children? Well, technically not, but if I were a woman I'd be all over you. DanSprite saved my RPG ! |
Author: | Bacchus [ Sun Feb 06, 2005 12:54 am ] | ||
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nice work, but i found a bug easy to fix thoug. in chagePic (i love the name too ) it has an error, you just forgot to put in the picture id (only inputs the number
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Author: | blaster0 [ Sun Jun 26, 2005 10:07 pm ] |
Post subject: | Sprites |
I'm sorry for sounding so ignorant but is there a away to very easily using commands such as sprite.new and sprite.animate make a working sprite. And if so can you explain my turing help isn't doing to much for me. |
Author: | Cervantes [ Mon Jun 27, 2005 7:44 am ] |
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The sprite commands in Turing 4.x have been disabled. Are you asking for help as to how to use them, or how to use DanSprite? Also, Bacchus made a BacchusSprite that you may wish to check out as well. |
Author: | Spartan_117 [ Tue Jul 19, 2005 11:32 am ] |
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Arent sprites moving images? like for example a walking mario? those are gifs tho, how do u import thos when Turing doesnt allow that. |
Author: | MysticVegeta [ Tue Jul 19, 2005 12:21 pm ] |
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why do you think he made it then lol |
Author: | Spartan_117 [ Tue Jul 19, 2005 5:37 pm ] |
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but in his example we only import one picture.... i kinda forgot turing so maybe im missing something, |
Author: | [Gandalf] [ Tue Jul 19, 2005 6:16 pm ] |
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Yes, but the point is that he takes that picture and animate it using Turing. A .gif is already pre-animated, and you need some program to edit it. Using this you can animate it however you want in Turing, and use it in either a game or animation or whatever you can think of. |
Author: | Delos [ Tue Jul 19, 2005 8:06 pm ] |
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Generally speaking, .gifs are indeed a series of single-frame pictures put together in a format that displays them alternatively with a certain, set delay between each picture. For instance, my avatar is actually a large picture spliced up and turned into a .gif using 3 frames. Hence, having only one picture imported by the module is not a problem, as you would be able to import a series of such pictures, string them together, and voilà , you have your animation. |
Author: | MysticVegeta [ Wed Jul 20, 2005 8:38 am ] |
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Make it play 35 fps and you have tv speed animation lol |
Author: | The Unknown [ Sat Dec 17, 2005 9:00 pm ] |
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Um, I can't check out the initial link. This error message pops up: General Error Could not query modules information DEBUG MODE SQL Error : 1064 You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'mod WHERE blk.function_id = fnc.function_id AND blk.block_id = bct.' at line 5 SELECT blk.block_id, bct.column_id, module_path, function_file, auth_view FROM mx_column_block bct, mx_block blk, mx_function fnc, mx_module mod WHERE blk.function_id = fnc.function_id AND blk.block_id = bct.block_id AND fnc.module_id = mod.module_id ORDER BY column_id, block_order Line : 103 File : /home/.angela/hackerdan/compsci.ca/mx/index.php can anyone help me here (keep in mind that I do not know what the hell that message is saying )? |
Author: | [Gandalf] [ Sat Dec 17, 2005 9:03 pm ] |
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The link is broken because of the change in hosts of compsci, but not everything is still hosted... You can find a different, probably better version made by Bacchus here: http://www.compsci.ca/v2/viewtopic.php?t=8108 |
Author: | The Unknown [ Sun Dec 18, 2005 12:00 pm ] |
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Thanks man. |