Computer Science Canada Su Do Ku |
Author: | TheFerret [ Tue Aug 09, 2005 1:47 am ] | ||
Post subject: | Su Do Ku | ||
I am trying to make a Java version of the game Su Do Ku and I can get one could get all coloums generated (not rows) but the way I currently do it is very unefficent that many times... Any ways to shorten it down and easier to get all boxes, rows, and coloums to work out right...
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Author: | Hikaru79 [ Sat Aug 13, 2005 10:26 pm ] |
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Have a look here ![]() |
Author: | TheFerret [ Sun Aug 14, 2005 12:21 am ] | ||
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It kinda helps but I am not trying to solve the puzzle, I am trying to make one... So far, I have got:
The first set of loops generates inital numbers and the second longer set checks it, I got it to go but it kept on going for an hour to try and generate one board... |
Author: | xtreemboarder [ Fri Apr 21, 2006 12:29 pm ] |
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im sorry but that is the most confusing program i have ever seen |
Author: | Andy [ Fri Apr 21, 2006 12:31 pm ] |
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holy crap.. umm dont use tabs for indenting.. use spaces, or set your editor such that when you press tab it places 4 spaces or anythign.. also follow the sun java standard of 80 characters per line |