Computer Science Canada

Compsci V3: Suggestions

Author:  Amailer [ Mon Jun 27, 2005 3:00 pm ]
Post subject:  Compsci V3: Suggestions

Got any suggestions/ideas?
POST IT OVER HERE DAMMIT o.O <- ha

Alright, this is the "official" anit-aoi o.O (jk) topic for the compsci v3 suggestions, ideas and whatever else.

Post here what you would like to see, improve, be added and etc..

Don't go off topic because i'll del any thread even slightly off topic Rolling Eyes indeed I will.

So yeah,
EnJoY.

[ This will also be used to discuss some sutff like the layouts and etc ]

Author:  Amailer [ Mon Jun 27, 2005 3:04 pm ]
Post subject: 

Drakain Zeil wrote:
Does anyone have suggestions for this text? I made it in a short time, not very inspired at the moment Razz.
(note: There will be background, and all sorts of other stuff. The design will flow into other parts of the page).

I uploaded it to my DA scraps, save space here and such. I'll be uploading all works in progress there incase anyone was wondering.

Link:
http://www.deviantart.com/view/19944030/
Rite now, it's a 90kb png, 500x200. That will also change.

Author:  MihaiG [ Mon Jun 27, 2005 3:19 pm ]
Post subject: 

[mod=amailer]Die...[/mod]

Author:  Mazer [ Mon Jun 27, 2005 3:38 pm ]
Post subject:  Re: Compsci V3: Suggestions

Amailer wrote:
"official" anit-aoi...

Well, at least you didn't typo "official." Smile
I think I suggested blogs before... could be something useful to spend bits on. And it'd be semi-cool to have something to use like the developer journals on gamedev.

Author:  Tony [ Mon Jun 27, 2005 4:02 pm ]
Post subject: 

well since we are atleast making an attempt to make it in Ruby... just install every available package Wink typo, redcloth, etc.

Author:  Drakain Zeil [ Mon Jun 27, 2005 4:29 pm ]
Post subject:  Re: Compsci V3: Suggestions

Coutsos wrote:
I suggested blogs before... could be something useful to spend bits on. And it'd be semi-cool to have something to use like the developer journals on gamedev.
Another forum that I goto does this, actually.

The people there, some use it often, some use it passive, some never use it because they just make a thread on whatever's on their mind (note: it's got several general topic forums, so there's more room for discussion than one off-topic forum over here).

Anyway, I sent this in a PM about this topic:

Quote:
So, I'm thinking darks...
Green, red on shades of black. A bit of blue perhaps.
I find that dark colours are easier to look at for long times on forums.

I'm thinking a nice mix of curves and lines...
So, the title bar, section dividers, and such things would be curves and slight waves, while post boxes and such would be inside of interestingly defined lines.

Author:  Amailer [ Wed Jun 29, 2005 11:36 am ]
Post subject: 

What are the 'developments' on the site layout/suggestions/coding?
SPEAK...

Author:  wtd [ Wed Jun 29, 2005 5:45 pm ]
Post subject: 

Muted colors, and minimize the blue. Smile

For hints, check out the Gnome Human Interface Guidelines' color palette. Or, you know, just look at an Ubuntu screenshot. Wink

And dark text on a light background. The other way around may seem easier on the eyes, but it's not.

Author:  Drakain Zeil [ Wed Jun 29, 2005 6:51 pm ]
Post subject: 

Well, besides that text there, I've got nothing, I'm taking my computer out for a bit... changing my distro to debain. I've backed up all of my stuff, including that text or anything else I've forgot that I may have done... More importantly, tomorrow, at around 12 I would think, I won't have any access to the net until I have set up my new distro. So I won't be able to update for an unknown (hopeful that it will be within 36 hours...) period of time.

Author:  Martin [ Wed Jun 29, 2005 7:19 pm ]
Post subject: 

Okay, here's what I'm going to do: a webdesign contest. In this thread. Post ideas for what the new website should look like.

Rules:
1. These can be any form viewable by me, be it a functional website (or section thereof), a button, something drawn in paint or photoshop. Flash and stuff is cool too...anything...really...

2. It has to be your own work.

I'll give bits to each submission, and maybe a little extra to the really nice ones. Expect at least 100 bits for a decent entry.

Author:  Amailer [ Wed Jun 29, 2005 10:55 pm ]
Post subject: 

Other things you need to make sure when your making the layout...

  1. Layout must build in such a way that it can be split up in header, body and footer (Dan wants it that way)
  2. Images are not too large so that the page can load quicker
  3. Color... you know, what wtd said
  4. Compatibility with most browsers (Prob...Opera, Firefox, IE and some Linux and Mac Browsers... iunno just make sure it works


o.O hehe

Author:  Dan [ Thu Jun 30, 2005 12:07 am ]
Post subject: 

Also it has to be easy to intergrete with the code for the templates. So have good coding style whould be nice in your html and style sheets whould be very very very helpfull.

Author:  Martin [ Thu Jun 30, 2005 1:16 am ]
Post subject: 

If it only works in IE or Firefox or something, that's okay. We just want ideas. Make it look cool.

Author:  [Gandalf] [ Thu Jun 30, 2005 10:06 pm ]
Post subject: 

Alright, here are some ideas.

1. Limit smilies per post to around 3 unless you have [insert number] amount of posts.
2. Ratings on submissions. Then you could have something like, if [person] has a submission rating of above [number] then they can have [amount] of bits and/or [amount] of extra upload space.
3. Report spam feature?
4. Possibly something like, what knowledge this person has on what lanuage. Only mods can input to this, just so we know how much experience and/or skill someone has in the various languages.
5. More moderators Very Happy

Author:  Paul [ Fri Jul 01, 2005 10:27 am ]
Post subject: 

I don't think we need more moderators in general, just more active moderators (clone wtd, he's doing this already) for inactive forum sections. Maybe that will help them get active. Besides many a time I log in, I see half the people on being moderators, sometimes 3/5 Laughing

Author:  [Gandalf] [ Fri Jul 01, 2005 4:43 pm ]
Post subject: 

That's just now, but during the school year its different... Besides, I am often the only one on Smile, so that just shows that most people just come here to pass their course and get on with it Crying or Very sad .

Anyways, I was thinking about this:
myself wrote:
4. Possibly something like, what knowledge this person has on what lanuage. Only mods can input to this, just so we know how much experience and/or skill someone has in the various languages.

These could be the possible ranks if we actually do this.
1. Trial Use
2. Beginner
3. Novice
4. Average Knowledge
5. Good Knowledge
6. Amazing Knowledge

something like that lol.[/quote]

Author:  brenn [ Fri Jul 01, 2005 4:46 pm ]
Post subject: 

[Gandalf] wrote:
These could be the possible ranks if we actually do this.
1. Trial Use
2. Beginner
3. Novice
4. Average Knowledge
5. Good Knowledge
6. Amazing Knowledge

something like that lol.


I kinda like the current system; putting the "knowledge" label as a proportionality of the post count isn't necessarily reflective of a user's knowledge. But I do see where that's coming from, it is quite sad to see students abusing this website just to pass their computer courses.

Author:  Dan [ Fri Jul 01, 2005 4:58 pm ]
Post subject: 

[Gandalf] wrote:

1. Limit smilies per post to around 3 unless you have [insert number] amount of posts.
2. Ratings on submissions. Then you could have something like, if [person] has a submission rating of above [number] then they can have [amount] of bits and/or [amount] of extra upload space.
3. Report spam feature?
4. Possibly something like, what knowledge this person has on what lanuage. Only mods can input to this, just so we know how much experience and/or skill someone has in the various languages.
5. More moderators Very Happy


1. This could be a good idea, tho i do not see many poleop over doing it with smiles too offten but it is somthing to put in or a leat have the posbility of puting in.

2. this has all ready been impmented on the v3 prototype and will be in be in v3 as well.

3. it has also been deised that this will be in v3 as well.

4. that whould be very hard to impment, tho if u have a good easy method that takes litte work on the mods to do this it maybe somthing that could be implmented.

5. welll as paul all ready poined out no so much more as more active. tho i was thinking of progaming an AI moderator that could do alot of the work we do not like doing and you could yell at them all you whont.

Author:  Amailer [ Sat Jul 02, 2005 3:28 pm ]
Post subject: 

For that knowledge stuff, just put that as level of difficulty for tutorials and etc. Anyhow, nice ideas *KEEP THEM COMING, LIVE 8! MAKE POVERTY HISTORY* o.O (don't get off topic).
Anyhow...

There should be a special section for users to report bugs- and then later on even to add new features... like you could create a system like phpBugTracker; this way admin woudn't need to get bugged over msn/email because they could simpyl check the tracker for newly reported bugs....
phpBugTracker is similar to the bug tracker on sourceforge so its pretty neet Smile

Author:  [Gandalf] [ Sat Jul 02, 2005 4:34 pm ]
Post subject: 

An ai moderator eh? Sounds pretty interesting...

Here's another idea. Include syntax-highlighting for Turing (its the most popular on this site), and things like c# and newer languages. I don't know how you currently implemented it, but this might help:

(If it does help, I have some for other languages too).

Author:  Amailer [ Sat Jul 02, 2005 5:32 pm ]
Post subject: 

Its not there for turing, but it is already there for other langauges
[syntax="language"][/syntax]

Author:  [Gandalf] [ Sat Jul 02, 2005 6:11 pm ]
Post subject: 

Yup, I know, but for how many langauges is it really? Java, C, C++, HTML, and maybe a few others. We could have it for some of the excluded ones.

This doesn't work, does it:
C#:
#include <stdio.h>
//this is a comment?
/* never tried c#, but this doesn't work, and sytax="c#" did nothing */

Author:  wtd [ Sat Jul 02, 2005 9:28 pm ]
Post subject: 

[Gandalf] wrote:
Yup, I know, but for how many langauges is it really? Java, C, C++, HTML, and maybe a few others. We could have it for some of the excluded ones.

This doesn't work, does it:
C#:
#include <stdio.h>
//this is a comment?
/* never tried c#, but this doesn't work, and sytax="c#" did nothing */


You don't use preprocessor commands that way in C#, which bears almost no actual resembleance to C or C++ outside of the fact that it uses curly braces. Smile

code:
using System;

public class HelloWorld
{
   public static void Main(string[] args)
   {
      Console.WriteLine("Hello world!");
   }
}


Yes, it looks a lot like a language whose name rhymes with Shmava.

Author:  MyPistolsIn3D [ Sun Jul 03, 2005 12:38 pm ]
Post subject: 

Or maybe:

These could be the possible ranks if we actually do this.
1. Trial Use
2. Beginner
3. Novice
4. Average Knowledge
5. Good Knowledge
6. Amazing Knowledge
7. wtd

Author:  [Gandalf] [ Sun Jul 03, 2005 4:37 pm ]
Post subject: 

It's almost exactly like Shmava... But I was just seeing if it would highlight something.

Nonono, if you were to do that then it would be more accurate to do something like this:

1. Trial Use
2. Beginner
3. Novice
4. Average Knowledge
5. Good Knowledge
6. Amazing Knowledge
8. Perfect Knowledge
9. wtd
Laughing

So does the syntax file help at all?

Author:  wtd [ Sun Jul 03, 2005 5:32 pm ]
Post subject: 

You put me on too much of a pedestal. There are things even I do not know. Many many things, in fact.

One day I have little doubt that many people here will far surpass me.

Author:  Drakain Zeil [ Tue Jul 05, 2005 9:43 am ]
Post subject: 

I don't like the idea of an AI mod all that much... anyone here remember HAL 9000? I'm afraid I can't unban you dave... (okay, perhaps not, but you get the idea, with AI things can go wrong, fast).

Anyway, I got my comptuer up and running better than ever. So, I'll have a template worked out soon.

Author:  Drakain Zeil [ Tue Jul 05, 2005 4:10 pm ]
Post subject: 

Before I do more work in this direction, I would like to hear what people have to say about it. If you like it, I'll keep going, if you don't, I'll need to figure out something else...

http://www.deviantart.com/view/20244689/

Author:  [Gandalf] [ Tue Jul 05, 2005 8:46 pm ]
Post subject: 

It looks really... halloween-like. Or if not that then, really "neon". Good start.

And I still support multiple templates (dang, I lost the word, I think its "templates").

Author:  Drakain Zeil [ Tue Jul 05, 2005 9:38 pm ]
Post subject: 

[Gandalf] wrote:
It looks really... halloween-like. Or if not that then, really "neon". Good start.

And I still support multiple templates (dang, I lost the word, I think its "templates").
Any suggestions?
(I think you mean skins)

Author:  Notoroge [ Tue Jul 05, 2005 10:16 pm ]
Post subject: 

The perfect AI mod,
Turing:
if count.repeat ("lol") > 6 then
    ban (user : string)
end if

Author:  Bacchus [ Wed Jul 06, 2005 6:15 am ]
Post subject: 

Lol, add in use for smilies and it'd be perfect!

Author:  Drakain Zeil [ Wed Jul 06, 2005 2:57 pm ]
Post subject: 

Well, I've decided I hated that layout I started, so I've started a new one. It should look worlds better.

And it has a nice spot for our mascot/logo, whenever that's done.

(The space is about 50x50... to a strech at 75x75 pixels I would guess, but it's still good.)

So what is our logo/mascot anyway?

Author:  Dan [ Wed Jul 06, 2005 5:09 pm ]
Post subject: 

Well Aoi was working on the mascot and the logo still needs to be done (or redone). I am not shure if Aoi is planing on ever finshing the mascot but the protoypes where admazing.

Author:  Drakain Zeil [ Wed Jul 06, 2005 6:28 pm ]
Post subject: 

Well, the mascot will just be a red fist in my templates then, until I get a result...

Anyway, here's what the header will look like, the final version will include a menu of red text to the left, with all of the...
" HomeHome FAQFAQ SearchSearch MemberlistMemberlist UsergroupsUsergroups Staff SiteStaff Site" stuff, in vertical list form, like a normal menu.

(copy and paste made the text double)

Link to header

Author:  Cervantes [ Wed Jul 06, 2005 6:55 pm ]
Post subject: 

Looks to be very complex. I think something simpler might do better. I suggest it be toned down a touch.

Also, I like how the links (home, FAQ, Search, etc.) are at the top. Were they at the side, that would seriously cut down the amount of space for the main part of the forum: the posts.

Author:  [Gandalf] [ Wed Jul 06, 2005 7:26 pm ]
Post subject: 

I remember reading something about someone making a mascot for the website when I first joined the site. Was that Aoi? Because that would be quite a while ago...

Also, when you are making your skin make sure its not too "bulky", I always hated those sites which have (good) skins that take up have the page before getting to the forums.

*EDIT* what the..? Why do you lose bits for deleting your own post? I realized my mistake, deleted the post and my bits didn't go the 2 down they were supposed to, but 5 or something. Just realized this now, its minor but should be fixed?

Author:  Drakain Zeil [ Wed Jul 06, 2005 7:55 pm ]
Post subject: 

I'm not sure how I could tone it down... =/

The links won't be at the side, not the way you're thinking of it anyway. They'll be to the side of the header, the posts table will not be moved over.

I'm keeping in mind to keep the graphics good looking, but small, for slow modems, and content reasons.

Author:  Cervantes [ Wed Jul 06, 2005 8:28 pm ]
Post subject: 

Well, when I say tone down, I mean remove some of the frills. Also, it looks very metallic, and the red looks like kinda like blood stains. I'd stay clear from those. Laughing

Bright green is stuff I'd remove to tone it down. Red is stuff I'm wondering why it's there.

Author:  Drakain Zeil [ Wed Jul 06, 2005 11:05 pm ]
Post subject: 

edit: blah, I missed the attachment there, went off of the post. Duh.

Okay, let me go see what this would look like...

---
It looks dull and flat without the green circled things, I've decided to change the red circled thing to blue... and I'm going to bed (because it's late, and I'm tired, and I begin to lose that thing that makes you make sense...), and hope I don't change my mind again like I did last night...

Author:  Amailer [ Thu Jul 07, 2005 9:13 am ]
Post subject: 

Well, we can't only have Drakain Zeil work on the layout so- who ever can help him please do (I will also)- and who ever can help in coding also please do (If you want to know what to do, please visit this topic).

We need to start v3 people!!!!
START IT!!! AHGR Not think about it Rolling Eyes

X

Edit:
Bah, I lost the layout I had made for v3 sometime ago.

Author:  md [ Thu Jul 07, 2005 9:32 am ]
Post subject: 

Well... it's not a template for compsci - but there is no reason it can't inspire someone to make a similar one...

Posted Image, might have been reduced in size. Click Image to view fullscreen.

Features: the action bar is dynamic depending on where on the site you are, the admin option is only available to admins, the area you are in is highlighted, in firefox (and other standard complient browsers) the navigation links light up on mouse over. Plus it's nice and clean; there is no very little clutter.

Other things: fixed width, footer floats at the bottom of the page, or content depending on what is longer, all CSS - so IE r borkne

Author:  rizzix [ Thu Jul 07, 2005 3:44 pm ]
Post subject: 

i dunno ... i kinda like what dan has done already.. just that its kinda incomplete.. pfft..

Author:  [Gandalf] [ Thu Jul 07, 2005 6:16 pm ]
Post subject: 

rizzix wrote:
i dunno ... i kinda like what dan has done already.. just that its kinda incomplete.. pfft..

Yeah, I agree with rizzix. Maybe we could just 'complete' it and fix it up a bit too. Unless you really want a new skin... Well, see it could never hurt having two.

I really think simple is best and that Cornflakes is pretty good. Like someone mentioned before, a light background with darker letters and other widgets (ya..).

Author:  wtd [ Thu Jul 07, 2005 6:56 pm ]
Post subject: 

Building new things is all well and good, but what really goes on here that the current forum system doesn't handle easily?

Is "V3" really necessary?

Author:  md [ Thu Jul 07, 2005 9:03 pm ]
Post subject: 

Of course it's not nessary! We just want to make something new! Duh! Actually I think maybe V3 could integrate the furms with the rest of the site better... I mean let's be honest; who among us ever actually reads the front page? I always go strait to the forum index, and from there to "show posts from the last day".

Author:  rizzix [ Thu Jul 07, 2005 10:40 pm ]
Post subject: 

[Gandalf] wrote:
Yeah, I agree with rizzix.


i dont think you've seen what dan has actually _done_ already! and i'm refering to v3.. well his staff special preview anyways... it is really cool!

Author:  [Gandalf] [ Fri Jul 08, 2005 1:59 pm ]
Post subject: 

Well, how was I supposed to know? yes..-dang secrets and lies!!
Well, any chance of a 'public' preview? Does he already have a skin he made, or does the preview just use this current one?

Author:  rizzix [ Fri Jul 08, 2005 3:04 pm ]
Post subject: 

haha .... no.. ur not getting anything out of me... i want to live you know... heheh... sheesh... (the suspense!)

Author:  md [ Fri Jul 08, 2005 4:20 pm ]
Post subject: 

bah; telling us that there is already something good done and then not letting us see it. Now that's just evil!

Author:  rizzix [ Fri Jul 08, 2005 4:48 pm ]
Post subject: 

b..bb. but.. but my life... Sad

Author:  md [ Fri Jul 08, 2005 4:51 pm ]
Post subject: 

pfft... your just a Java mod... it's not like we really need one of those anyways Razz Besides... we know where dan lives (kinda) and I'm sure we can convince martin and tony to keep you moderatly safe...

Author:  rizzix [ Fri Jul 08, 2005 4:55 pm ]
Post subject: 

you'd think! i mean... ([thinks to himself]gee just a java mod eh?[/thinking]) ... i mean pfft.. ehm... u see there's this senior staff council.. heh.. and ugh.. heh.. yea thats the.. yea.. hmm.. problem here.. heh.. gee... i know i know.. i'm part of it.. but its like if i turn my back on them.. hehe.. *gulp*.. yea hmm

Author:  [Gandalf] [ Tue Jul 12, 2005 10:00 pm ]
Post subject: 

heh. So what about that preview? Smile

I just thought of this. Why not have an 'arcade' like that vB hack. Not sure if it would be a good idea since schools often block things like 'games', but it's an idea which is what this is all about.

Author:  Notoroge [ Tue Jul 12, 2005 10:02 pm ]
Post subject: 

omg, start an IPB 'Army System'. Do you know how sick that would be? Shocked

Author:  wtd [ Tue Jul 12, 2005 10:11 pm ]
Post subject: 

rizzix wrote:
gee just a java mod eh?


Yes, it's not like you moderate any important forums, like the Ruby section. Wink

Author:  rizzix [ Tue Jul 12, 2005 10:35 pm ]
Post subject: 

there you go again.. you and your stones.. pfft... have a drink man! Java!

Author:  wtd [ Tue Jul 12, 2005 11:38 pm ]
Post subject: 

rizzix wrote:
there you go again.. you and your stones.. pfft... have a drink man! Java!


Ugh... coffee is evil. Smile

Author:  Dan [ Wed Jul 13, 2005 6:13 pm ]
Post subject: 

ANY HOW Eh

I was thinking of full moble system intergration in to v3. ie. if you get a reply to your post or a private message you could have the option of it fowrding it to your phone. Also you could get a dayly or weekly news or aricalts form compsci.ca on your phone. Also the ability sms users as well as email and private msg them.

I also am thinking of adding some moble sevices for bits such as email to sms serivce and bits for sending sms to any one. I may have a bit free demo of this out some time soon.

Author:  Tony [ Thu Jul 14, 2005 4:09 pm ]
Post subject: 

I see a flaw in that plan. If the user wants to get the reply to their mobile ASAP, then chances are it's an urgent homework question Laughing But then character limit gets in play, where code and description don't really fit on the small screen.

I think that a notification of a reply (say.. "Tony replied to "omg, help!!1", subject: "you're banned"")

But yeah... staying connected to compsci while away from the computer terminal is very important Wink

Author:  Dan [ Thu Jul 14, 2005 4:13 pm ]
Post subject: 

well i did not antented for this to be sending long messages but just for short ones and compsci.ca alrts. Right now i am trying to tie my moble in to the alrt system for pm and topic reliples.

Author:  Notoroge [ Thu Jul 14, 2005 6:04 pm ]
Post subject: 

Instead of just admins, everyone should be able to PM eachother using their phones through CompSci. You know what'd be cool? Being able to reply to topics in the forum and read them through the cell-phones. Laughing

But then, it probably would've taken me 15 minutes to write this message. Thinking

Author:  Paul [ Thu Jul 14, 2005 6:49 pm ]
Post subject: 

Blackberries? I type twice as slow on a black berry as i do on a keyboard, but I can go online anywhere! Its awesome, too bad I don't have one of my own. (I get to use my Dad's)

Author:  md [ Thu Jul 14, 2005 7:14 pm ]
Post subject: 

as far as I know sending an email to <10 digit cell number>@txt.bell.ca, or something like that will get it sent as a text message to the person's cell phone. I'm not sure if being able to reply by text message is a feature to be spending time on though; seems like a feature best left until everything else is working.

Author:  Dan [ Fri Jul 15, 2005 2:16 pm ]
Post subject: 

Cornflake wrote:
as far as I know sending an email to <10 digit cell number>@txt.bell.ca, or something like that will get it sent as a text message to the person's cell phone. I'm not sure if being able to reply by text message is a feature to be spending time on though; seems like a feature best left until everything else is working.


this will only work for the bell network and dose not allow for replys as far as i know.

Quote:

Instead of just admins, everyone should be able to PM eachother using their phones through CompSci. You know what'd be cool? Being able to reply to topics in the forum and read them through the cell-phones. Laughing

But then, it probably would've taken me 15 minutes to write this message. Thinking


That is the idea but right now this is just like a super aplha verson and aucatly could do bad things to your modble device not to mention fees and what not it could add on. Also only the rogers netwrok is set up for it right now.

As for it taking to long to type not all moble devices have this problem, my cell phone for one has a floold out qwerty keyborad that is easy to type on then black breays.

Author:  Drakain Zeil [ Fri Jul 15, 2005 4:23 pm ]
Post subject: 

Oh if I only used text msging...

I'm going to work more on that layout... next week probably.

Author:  [Gandalf] [ Sat Jul 16, 2005 6:19 pm ]
Post subject: 

Why not add a thing where it says if a user is online on the side-user-bar where it shows avatars, etc. I know we already have the 'users online' thing on the main page, but this would still be pretty useful.

Author:  Dan [ Sat Jul 16, 2005 8:24 pm ]
Post subject: 

[Gandalf] wrote:
Why not add a thing where it says if a user is online on the side-user-bar where it shows avatars, etc. I know we already have the 'users online' thing on the main page, but this would still be pretty useful.


Not a bad idea, i will try to impment it in to v3.

Also if any one is intrested i need tests for some of the sms stuff. See the news topic for more info.

Author:  [Gandalf] [ Mon Jul 18, 2005 11:04 pm ]
Post subject: 

Another possibility could be to show who is browsing the topic on top (or bottom). There is also the annoying thing where smilies don't show up on quotes anymore (which they should) and they still show up on code (which they shouldnt). You could also add an arcade, like I said before Wink.

Author:  Dan [ Tue Jul 19, 2005 1:47 pm ]
Post subject: 

Quote:
Wink

code:
;)

Author:  Cervantes [ Tue Jul 19, 2005 2:07 pm ]
Post subject: 

He's thinking of the syntax blocks, I believe:
syntax:

;)


[Gandalf] wrote:
Another possibility could be to show who is browsing the topic on top (or bottom).

We have that, though it doesn't work all that nicely. That is, sometimes it won't even show you that you're browsing the forum. As for looking at individual topics, I think that's just too specific.
Also there's the viewonline.php dealie.

Author:  [Gandalf] [ Tue Jul 19, 2005 2:19 pm ]
Post subject: 

Alright, yep, I was talking about the syntax tags. Actually, I remember recently seeing things like "wink" and "very happy" in some tag (I forget), probably fixed now though.
Another suggestion: You could add a "Last visited" line in the profile page.

Author:  Mazer [ Tue Jul 19, 2005 3:23 pm ]
Post subject: 

[Gandalf] wrote:
Alright, yep, I was talking about the syntax tags. Actually, I remember recently seeing things like "wink" and "very happy" in some tag

Probably a quote, but I think it might work for any. The "problem" occurs when somebody copies the text of another user's post instead of using the quote button. Like, if you want to quote more than one person, you'd have to copy the text of the post from one of them. Now, what happens when you're trying to "copy" an image? There's no text there, so it seems that it's just copying the ALT text, in your case Wink and [i]Very Happy/i].

Author:  [Gandalf] [ Fri Jul 22, 2005 2:22 pm ]
Post subject: 

Alright, two more suggestions:
-Where you have things like "View Posts since last visit" have something "View new posts" instead. Sometimes, I log on and visit only for a little while, and I can't read everything then the next time I log on its harder to find what I didn't read.
-Change the fact that you lose bits for deleting a post, I think it should be encouraged to clean up your own mistake (ie. when you double/triple post), not punished.

Author:  1of42 [ Sat Jul 23, 2005 12:01 am ]
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[Gandalf] wrote:
-Change the fact that you lose bits for deleting a post, I think it should be encouraged to clean up your own mistake (ie. when you double/triple post), not punished.


That's not punishment. If you don't end up making the post (it is deleted) you don't get bits for it. Fairly simple. If people did keep them, what would prevent someon from just posting, deleting and repeating ad infinitum? And especially since there are certain corporeal rewards other than colored names available through the bits syetm, it should be kept only to posts that end up being actually kept.

Author:  [Gandalf] [ Sat Jul 23, 2005 12:07 am ]
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Creating a post += 2 bits
Deleting a post -= 5 bits

It's a balance of -3 bits per deleted post Surprised

Author:  Dan [ Mon Jul 25, 2005 9:58 am ]
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The idea is discorage poelop from deleting there help posts affter they are done with them. Thos help post althought no longer usefull for you are still usefull for other poleop with the same problem.

In V3 i was thinking of chaging this system so that u can onyl delete a post up to 24h or w/e affter u made the post. And then it is locked in so only an mod or admin can delete it.

Author:  Drakain Zeil [ Mon Jul 25, 2005 6:26 pm ]
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Hacker Dan wrote:
The idea is discorage poelop from deleting there help posts affter they are done with them. Thos help post althought no longer usefull for you are still usefull for other poleop with the same problem.

In V3 i was thinking of chaging this system so that u can onyl delete a post up to 24h or w/e affter u made the post. And then it is locked in so only an mod or admin can delete it.
Have deleted posts go to a hidden admin/mod forum, that way people can delete things they don't want, and people who abuse the delete system -- say, to try to remove evidence of flames, can't.

Author:  Drakain Zeil [ Mon Jul 25, 2005 6:38 pm ]
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sort of like this. A post, in the wrong thread.

Author:  Dan [ Mon Jul 25, 2005 7:15 pm ]
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Drakain Zeil wrote:
Hacker Dan wrote:
The idea is discorage poelop from deleting there help posts affter they are done with them. Thos help post althought no longer usefull for you are still usefull for other poleop with the same problem.

In V3 i was thinking of chaging this system so that u can onyl delete a post up to 24h or w/e affter u made the post. And then it is locked in so only an mod or admin can delete it.
Have deleted posts go to a hidden admin/mod forum, that way people can delete things they don't want, and people who abuse the delete system -- say, to try to remove evidence of flames, can't.


Well the problem with this is that it whould take alot of work on the part of the admin/mod and they whould have to go throw every deleted post. Things that requre admins or mods to do tend not to go as soomthly as adumated things. the big thing in v3 is adumation.

Also there allready is a hiden from for flaming evidence.

Author:  [Gandalf] [ Mon Jul 25, 2005 7:45 pm ]
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Yep, I know in most forum 'services' and admin and sometimes mod can check the history of a topic, right? The edits, deletes and stuff like that.

Quote:
In V3 i was thinking of chaging this system so that u can onyl delete a post up to 24h or w/e affter u made the post. And then it is locked in so only an mod or admin can delete it.

Sounds like that would work, I don't really understand why someone would want to delete thier own help post, but there is always still the possibility of editing.

Author:  Notoroge [ Tue Jul 26, 2005 10:01 pm ]
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I think the current system is dandy. Well, without the bit deduction. Sometimes you might screw up. The only times I've deleted something was when a 'double post' happened. When I get time-outs but the message actually got through, and I make another post. But when you make a post, and someone makes another one after your message, it gets locked.

So if yours isn't the last post, it's not going anywhere.

Author:  Drakain Zeil [ Tue Aug 23, 2005 1:46 pm ]
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I would like to know if this is dead, on hold, or whatever. I don't want to work on a skin in my spare time when I have several other things for other groups and communities to work on. I have no problem with doing the skin, but that's only if v3 is still going to be done. I'll hang onto the files and such anyway as stock or incase of future interest. It's just that it's been almost a month and this thread is dead.

Author:  Tony [ Wed Aug 24, 2005 8:39 pm ]
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Oh, it's going to be done alright. In some future Confused

Author:  [Gandalf] [ Thu Aug 25, 2005 8:50 am ]
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A suggestion - if we are not going to have that "Programming languages known" tab then we should instead have a category "Currently Using: <programming langauegs>". That way you still know what to be able to ask someone about, and it isn't as prone to be misused.

Also, another suggestion. In the post-user-info bar, the posters name should be clickable - leading to the person's profile. If not that (considering all the text-effects on the names, don't know if they cause a problem...) then make a link somewhere beside "Donate", "Profile" leading to your profile page.

Author:  Drakain Zeil [ Thu Aug 25, 2005 10:10 am ]
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Myself, I like the profiles at AntiOnline (I mostly lurk there)...
http://www.antionline.com/member.php?&action=getinfo&userid=165710&s=

Author:  Tony [ Thu Aug 25, 2005 2:06 pm ]
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I have to register at antionline to view profiles. Mind posting a screencap for our viewing pleasure? Smile

Author:  Mazer [ Thu Aug 25, 2005 3:16 pm ]
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Zounds! This looks like a job for BugMeNot!

Author:  Tony [ Thu Aug 25, 2005 3:31 pm ]
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it looks like the account provided is disabled Laughing

Author:  Hikaru79 [ Thu Aug 25, 2005 3:33 pm ]
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Hmm... the BugMeNot account doesn't seem to work Sad
Quote:
Invalid username. Please press the back button, enter the correct username and try again.

So here's a screen cap of Drakain's profile:Posted Image, might have been reduced in size. Click Image to view fullscreen.


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